SRD5:Champion

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Champion exists in other D&D editions see:

Champion (disambiguation).

This material from the 5th edition SRD is published under the OGL

Champion is a martial archetype of the Fighter class.

The archetypal Champion focuses on the development of raw physical power honed to deadly perfection. Those who model themselves on this archetype combine rigorous training with physical excellence to deal devastating blows.  

Improved Critical

Beginning with you choose the archetype at 3rd level, your weapon attacks score a critical hit on a roll of 19 or 20. 

Remarkable Athlete

Starting at 7th level, you can add half your proficiency bonus (round up) to any Strength, Dexterity, or Constitution check you make that doesn't already use your proficiency bonus.

In addition, when you make a running long jump, the distance you can cover increases by a number of feet equal to your Strength modifier

Additional Fighting Style

At 10th level, you can choose a second option from the Fighting Style class feature. 

Superior Critical

Starting at 15th level, your weapon attacks score a critical hit on a roll of 18-20. 

Survivor

At 18th level, you attain the pinnacle of resilience in battle. At the start of each of your turns, you regain hit points equal to 5 + Constitution modifier if you have no more than half of your hit points left. You don't gain this benefit if you have 0 hit points.


Sources[edit]


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Facts about "Champion"
AuthorSRD5 +
Canontrue +
ClassFighter +
FeaturesImproved Critical +, Remarkable Athlete +, Additional Fighting Style +, Superior Critical + and Survivor +
PublicationSRD5 +
Subclasstrue +
SummaryChampions focus on the development of raw physical power +