|This material from the 5th edition SRD is published under the OGL|
|Huge beast (elk), unaligned|
|Armor Class: 14 (natural armor)|
|Hit Points: 42 (5d12+10)|
|Speed: 60 ft.|
|Skills: Perception +4|
|Senses: passive Perception 14|
|Languages: Giant Elk, understands Common, Elvish, and Sylvan but can't speak them|
|Challenge: 2 (450 xp)|
| Charge. If the elephant moves at least 20 feet straight toward a creature and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If that target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8+4) bludgeoning damage.
The majestic giant elk is rare to the point that its appearance is often taken as a foreshadowing of an important event, such as the birth of a king. Legends tell of gods that take the form of giant elk when visiting the Material Plane. Many cultures therefore believe that to hunt these creatures is to invite divine wrath.