SRD5:Merfolk

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Merfolk exists in other D&D editions see:

Merfolk (disambiguation).

This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY
Mermaid
The Land Baby
By: John Collier [Public domain], via Wikimedia Commons
Image not part of the SRD
Merfolk [SRD5 OGL/CC-BY][1] [2] [3]
Medium Humanoid (Merfolk), Neutral
Armor Class: 11
Hit Points: 11 (2d8+2)
Speed: 10 ft., swim 40 ft.
STR DEX CON INT WIS CHA
10 (+0) 13 (+1) 12 (+1) 11 (+0) 11 (+0) 12 (+1)
Skills: Perception +2
Senses: passive Perception 12
Languages: Aquan, Common
Habitat: Coastal, Underwater
Challenge: 1/8 (25 xp)Proficiency Bonus (PB): +2

Features

Amphibious. The merfolk can breathe air and water. 

Actions

Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.


End of the SRD5 material

Unofficial Description: Typical merfolk
see Merfolk for full description.

Found in Adventures[edit]


Sources and Notes[edit]

  1. Jump up SRD5:
  2. Jump up Habitat — Not part of the SRD5.
  3. Jump up habitat - Dungeon Master's Guide (5e) p.302-305

Back to Main Page5x5eMonsterHumanoidMerfolk

OGL Content

Caution
OGL

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Facts about "Merfolk"
AlignmentNeutral +
AuthorSRD-CC v5.1 + and SRD-OGL v5.1 +
CRval0.125 +
Canontrue +
Challenge Rating1/8 +
Creature NameMerfolk +
Experience Points25 +
FeaturesAmphibious + and Spear +
HabitatCoastal + and Underwater +
Hit Dice2d8+2 +
Hit Points11 +
NameMerfolk +
PublicationSRD-CC v5.1 + and SRD-OGL v5.1 +
SizeMedium +
SortTextMerfolk AAA Common +
SubtypeMerfolk +
SummaryTypical merfolk +
TypeHumanoid +