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This material from the 5th edition SRD is published under the OGL
Large beast (octopus), unaligned
Armor Class: 12
Hit Points: 3 (1d6)
Speed: 5 ft., swim 30 ft.
4 (-3) 15 (+2) 11 (+0) 11 (+0) 10 (+0) 4 (-3)
Skills: Perception +2, Stealth +4
Senses: darkvision 30 ft., passive Perception 12
Challenge: 0 (10 xp)
Hold Breath. While out of water, the octopus can hold its breath for 30 minutes.

Underwater Camouflage. The octopus has advantage on Dexterity (Stealth) checks made while underwater.

Water Breathing. The octopus can breathe only underwater.


Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage, and the target is grappled (escape DC) 10). Until this grapple ends, the octopus can't use its tentacles on another target.

Ink Cloud (Recharges after a Short or Long Rest). A 5-foot-­radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.


Back to Main Page5e System Reference DocumentMonster → Octopus

Facts about "Octopus"
AlignmentUnaligned +
AuthorSRD5 +
Canontrue +
Challenge Rating0 +
Experience Points10 +
FeaturesHold Breath +, Underwater Camouflage +, Water Breathing +, Tentacles + and Ink Cloud (Recharges after a Short or Long Rest) +
Hit Dice1d6 +
Hit Points3 +
PublicationSRD5 +
SizeLarge +
SortTextOctopus +
SubtypeOctopus +
TitleOctopus +
TypeBeast +