SRD5:Swarm of Quippers

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This material from the 5th edition SRD is published under the OGL and CC-BY
Swarm of Quippers [SRD5 OGL/CC-BY][1] [2] [3]
Medium Swarm of Tiny Beasts (Quippers), Unaligned
Armor Class: 13
Hit Points: 28 (8d8-8)
Speed: 0 ft., swim 40 ft.
13 (+1) 16 (+3) 9 (-1) 1 (-5) 7 (-2) 2 (-4)
Damage Resistances: bludgeoning, piercing, slashing
Condition Immunity: charmed, frightened, grappled, paralyzed, prone, restrained, stunned
Senses: darkvision 60 ft., passive Perception 8
Habitat: Underwater
Challenge: 1 (200 xp)Proficiency Bonus (PB): +2


Blood Frenzy. The swarm has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can’t regain hit points or gain temporary hit points.

Water Breathing. The swarm can breathe only underwater. 


Bites. Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm's space. Hit: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer.

End of the SRD5 material

Unofficial Description: School of carnivorous fish.

Found in Adventures[edit]

Sources and Notes[edit]

  1. Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL & CC-BY.
  2. Habitat — Not part of the SRD5.
  3. habitat - suggested by "Quipper" Dungeon Master's Guide (5e) p.302-305

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OGL Content


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Facts about "Swarm of Quippers"
AlignmentUnaligned +
AuthorSRD5 +
CRval1 +
Canontrue +
Challenge Rating1 +
Creature NameSwarm of Quippers +
Experience Points200 +
FeaturesBlood Frenzy +, Swarm +, Water Breathing + and Bites +
HabitatUnderwater +
Hit Dice8d8-8 +
Hit Points28 +
Movement TypeSwim +
NameSwarm of Quippers +
PublicationSRD5 +
SizeMedium +
SortTextQuippers Swarm +
SubtypeBeast + and Quipper +
SummaryA school of carnivorous fish. +
TypeSwarm +