SRD5:Treant

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Treant exists in other D&D editions see:

Treant (disambiguation).

This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY
Treant [SRD5 OGL/CC-BY][1] [2] [3]
Huge Plant (Treants), Chaotic Good
Armor Class: 16 (natural armor)
Hit Points: 138 (12d12+60)
Speed: 30 ft.
STR DEX CON INT WIS CHA
23 (+6) 8 (-1) 21 (+5) 12 (+1) 16 (+3) 12 (+1)
Damage Vulnerabilities: fire
Damage Resistances: bludgeoning, piercing
Senses: passive Perception 13
Languages: Common, Druidic, Elvish, Sylvan
Habitat: Forest
Challenge: 9 (5,000 xp)Proficiency Bonus (PB): +4

Features

False Appearance. While the treant remains motionless, it is indistinguishable from a normal tree.

Siege Monster. The treant deals double damage to objects and structures. 

Actions

Multiattack. The treant makes to slam attacks.

Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6+6) bludgeoning damage.

Rock. Ranged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 28 (4d10+6) bludgeoning damage.

Animate Trees (1/Day). The treant magically animates one or two trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have Intelligence and Charisma scores of 1, they can’t speak, and they have only the Slam action option. An animated tree acts as an ally of the treant. The tree remains animate for 1 day or until it dies; until the treant dies or is more than 120 feet from the tree; or until the treant takes a bonus action to turn it back into an inanimate tree. The tree then takes root if possible.


End of the SRD5 material

Unofficial Description: The treant (while moving) appears as an animated, anthropomorphic tree.

 3.5e lore  [SRD3 OGL] [4] 
A treant’s leaves are deep green in the spring and summer. In the fall and winter the leaves change to yellow, orange, or red, but they rarely fall out. A treant’s legs fit together when closed to look like the trunk of a tree, and a motionless treant is nearly indistinguishable from a tree. A treant is about 30 feet tall, with a “trunk” about 2 feet in diameter. It weighs about 4,500 pounds


List of Treants[edit]

(3 official and unofficial Treants)

Name Type Subtype Size HP CR (XP) Alignment Habitat Source
Northwind (Individual) Plant Treant Large 45 2 (450) Chaotic Good The Wild Beyond the Witchlight
Treant Plant Treant Huge 138 9 (5,000) Chaotic Good Forest SRD-CC v5.1, SRD-OGL v5.1
Treant Sapling Plant Treant, Treant Sapling Large 45 2 (450) Chaotic Good The Wild Beyond the Witchlight

Sources and Notes[edit]

  1. SRD5:
  2. Note: Habitat is not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305
  4. Wizards RPG Team (2000). SRD v3.5. (3.5e) Wizards of the Coast. Licensed: OGL.

Back to Main Page5x5eMonsterPlant

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Facts about "Treant"
AlignmentChaotic Good +
AuthorSRD-CC v5.1 + and SRD-OGL v5.1 +
CRval9 +
Canontrue +
Challenge Rating9 +
Creature NameTreant +
Experience Points5,000 +
FeaturesFalse Appearance +, Siege Monster +, Multiattack +, Slam +, Rock + and Animate Trees +
HabitatForest +
Hit Dice12d12+60 +
Hit Points138 +
NameTreant +
PublicationSRD-CC v5.1 + and SRD-OGL v5.1 +
SizeHuge +
SortTextTreant Adult +
SubtypeTreant +
SummaryThe treant (while moving) appears as an animated, anthropomorphic tree. +
TypePlant +