|This material from the 5th edition SRD is published under the OGL|
|Medium humanoid (human, shapechanger, lycanthrope), neutral evil|
|Armor Class: 10 (in humanoid form, 11 (natural armor) in boar and hybrid form)|
|Hit Points: 78 (12d8+24)|
|Speed: 30 ft. (40 ft. in boar or hybrid form)|
|Skills: Perception +2|
|Damage Immunity: bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons|
|Senses: passive Perception 12|
|Languages: Common (can't speak in boar form)|
|Challenge: 4 (1,100 xp)|
| Shapechanger. The wereboar can use its action to polymorph into a boar-humanoid hybrid or into a boar, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.
Charge. If the wereboar moves at least 15 feet straight toward a target and then hits it with its tusks on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Multiattack (Humanoid or Hybrid Form Only). The wereboar makes two attacks, only one of which can be with its tusks
Tusks (Boar or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) slashing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with wereboar lycanthropy.
|Unofficial Description: In humanoid form, the wereboar appears human, in boar form as a normal boar, and in hybrid form as a blend of the two.|
|The material in this box is unofficial, and is not quoted from a SRD or published material.|
- Unofficial description by User: Rlyehable
- See Monster Manual (5e) p.207 for rules for Player Characters that contract lycanthropy.
|Alignment||Neutral Evil +|
|Challenge Rating||4 +|
|Experience Points||1,100 +|
|Features||Shapechanger +, Charge +, Relentless +, Multiattack +, Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) bludgeoning damage. + and Tusks +|
|Hit Dice||12d8+24 +|
|Hit Points||78 +|
|Subtype||Human +, Shapechanger + and Lycanthrope +|