Skeleton, Tough (3.5e Monster)

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Author: Ganteka Future (talk)
Date Created: 12 March 2019
Status: Hydra's Teeth
Editing: Clarity edits only please
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Tough Skeleton
Size/Type: Medium Undead
Hit Dice: 1d12+3 (9 hp)
Initiative: +7
Speed: 30 ft. (6 squares)
Armor Class: 17 (+3 Dex, +2 natural, +2 heavy steel shield), touch 15, flat-footed 12
Base Attack/Grapple: +0/+3
Attack: Shortspear +3 melee (1d6+3) or claw +3 melee (1d4+3)
Full Attack: Shortspear +3 melee (1d6+3) or 2 claws +3 melee (1d4+3)
Space/Reach: 5 ft./5 ft.
Special Attacks:
Special Qualities: DR 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits
Saves: Fort +2, Ref +3, Will +4
Abilities: Str 17, Dex 17, Con —, Int —, Wis 14, Cha 1
Skills:
Feats: Improved Initiative, ToughnessB
Environment:
Organization:
Challenge Rating: 1
Treasure: None
Alignment: Neutral Evil
Advancement:
Level Adjustment:


These spear-wielding ancient skeletons are just a bit tougher than those of modern bones.

Thought to be animated from ancient warriors, these skeletons are still just as mindless, they just happen to be a little stronger and more agile than normal. As such, they do as they're commanded by their creators, which is typically attack intruders or defend locations. If disarmed, they'll slash with their bony fingers.



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