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Lunar Tarrasque (3.5e Monster)

55 bytes added, 08:43, 2 November 2012
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|monster=Lunar Tarrasque
|size=Colossal |type=Magical Beast |subtypes=Xenotheric
|hd=50d10+1070 1040 |hp=15701540
|init=+3
|speed=40 ft.
|sa=Augmented Critical, Frightful Presence, Improved Grab, Quaking Step, Radiant Flare, Rush, Spines, Swallow Whole
|sq=Adamantine Weapons, Carapace, Damage Reduction 15/epic, Extraordinary Health, Feats, Immunity to Ability Damage/Disease/Energy Drain/Paralysis/Petrification/Poison/Polymorph/Mind-Affects, Immunity to Cold/Fire, Low-Light Vision, Personal Gravity, Regeneration 55, Resist Acid/Electric 10, Scent, SR 38, Voidborn
|fort=+42 |ref=+30 |will=+2233
|str=40 |dex=16 |con=40 |int=3 |wis=15 |cha=15
|skills=Jump +19, Listen +10, Spot +38, Survival +27
|feats=[[SRD:Power Attack|Power Attack]], Improved Toughness<sup>CW</sup>, [[SRD:Iron Will|Iron Will]], [[Adamantine Stomach (3.5e Feat)|Adamantine Stomach]], [[SRD:Blind-Fight|Blind-Fight]], [[SRD:Combat Reflexes|Combat Reflexes]], [[SRD:Improved Overrun|Improved Overrun]], [[SRD:Improved Bull Rush|Improved Bull Rush]], [[SRD:Run|Run]], [[SRD:Awesome Blow|Awesome Blow]], [[Dire Charge-CE (3.5e Feat)|Dire Charge]]<sup>CE</sup>, [[SRD:Epic Will|Epic Will]], [[SRD:Spellcasting Harrier|Spellcasting Harrier]], [[Energy Resistance-CE (3.5e Feat)|Energy Resistance (electric)]]<sup>CE</sup>, [[Energy Resistance-CE (3.5e Feat)|Energy Resistance-CE (acid)]]<sup>CE</sup>, [[Fast Healing-CE (3.5e Feat)|Fast Healing]]<sup>CE</sup>, [[Elder Brain's Will (3.5e Feat)|Elder Brain's Will]], [[SRD:Epic Toughness|Epic Toughness]] x9x8
|env=The Moon
|org=Unique
'''Regeneration {{Ex}}:''' No form of attack deals lethal damage to the lunar tarrasque. The lunar tarrasque regenerates even if it fails a saving throw against a disintegrate spell or a death effect. If the lunar tarrasque fails its save against a spell or effect that would kill it instantly (such as those mentioned above), the spell or effect instead deals nonlethal damage equal to the creature’s full normal hit points +10. The tarrasque is immune to effects that produce incurable or bleeding wounds, such as mummy rot, a sword with the wounding special ability, or a clay golem’s cursed wound ability.
The lunar tarrasque can be slain only by raising its nonlethal damage total to its full normal hit points +10 (or 1580 1550 hit points) and using a wish or miracle spell to keep it dead.
If the lunar tarrasque loses a limb or body part, the lost portion regrows in 1d6 minutes (the detached piece dies and decays normally). The creature can reattach the severed member instantly by holding it to the stump.

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