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''{{Anchor|Featherflight Attack}} {{Ex}}:'' When you are about to make a [[#Death Attack|Death Attack]] you may as a free action make a single [[SRD:Jump Skill|Jump]], moving up to the full distance allowed by the check. After you deliver the [[#Death Attack|Death Attack]], whether it succeed or not you may make another [[SRD:Jump Skill|Jump]] checks, again moving up to the full distance allowed by the check. If you jump over your target and make an attack from above, your target is flat-footed against the attack and the DC of your Death Attack increase by 2.
''{{Anchor|Five-Point-Palm-Exploding-Heart Technique}} {{Ex}}:'' When you make your death attack using an unarmed attack, if the target fail it saving throw instead of dying or becoming paralyzed instantly, you . You may instead delay the effect of the death attack. You may delay indefinitely, triggering the effect of the death attack as a free action usable outside of your turn. The death may be subtle, or gory at your choice.
''{{Anchor|Mindbender}} {{Su}}:'' When the crow assassin successfully use her death attack, she may force a [[will]] save instead of a [[fortitude]] save. If she does and the target fail it become [[SRD:Dominate Monster|''dominated'']] for 1 minute per class level. After the domination the assassin may have the target make a [[fortitude]] save against the death or paralysis effect as normal.