7,432
edits
Changes
fixed table, less links
!rowspan="2"|Minimum Level
!colspan="5"|Power Point Cost and Subtype
!rowspan="2"|Notes and ChangesArea<sup>1</sup>!rowspan="2"|Duration<sup>1</sup>!rowspan="2"|Display
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!3||5||7||9||11
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|'''[[Transmute Earth (3.5e Power)|Earth]]'''||1st||[[SRD:Soften Earth and Stone|soften earth and stone]]||[[SRD:Transmute Mud to Rock|mud to rock]]||<sup>2</sup>/[[SRD:Transmute Rock to Mud|rock to mud]]<sup>2</sup>||—||[[SRD:Move Earth|move earth]]<sup>1</sup>||[[SRD:Earthquake|earthquake]]||1: four 10’ squares, max 10’ deep, & 10 min to castsquare/level||Instantaneous||Material
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|'''[[Transmute Gravity (3.5e Power)|Gravity]]Nature'''||1st||[[SRD:Feather FallEntangle|feather fallentangle]]||—||[[SRD:About Planes#Heavy GravityBlack Tentacles|heavyblack tentacles]]<sup>3</[[SRD:About Planes#Light Gravity|light]]sup>||[[SRD:About Planes#Objective Directional GravityEctoplasmic Shambler|directionalectoplasmic shambler]]<sup>3</sup>||[[SRD:About Planes#No GravityAnimal Shapes|no gravityanimal shapes]]||[[SRD:Meteor Swarm10’ square/level||meteor swarm]]Variant, see text||—Auditory
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|'''[[Transmute Life Stamina (3.5e Power)|LifeStamina]]'''||1st||[[SRD:Cure Moderate Wounds|cure moderate wounds]]<sup>1</sup>touch of rejuvenation||[[SRD:Animate DeadRay of Exhaustion|animate deadray of exhaustion]]||[[SRD:Mass Cure Light WoundsSymbol of Sleep|mass cure light woundssymbol of sleep]]<sup>1</sup>||[[SRD:Raise DeadPsychic Crush|raise deadpsychic crush]]||[[SRD:Heal|heal]]||1: heals living and undeadVariant, see text||Variant, see text||Mental
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|'''[[Transmute Nature (3.5e Power)|Nature]]Weather'''||1st||[[SRD:EntangleFog Cloud|entanglefog cloud]]||—||[[SRD:Summon Nature's Ally IIIControl Water|summon nature's ally IIIcontrol water]]||[[SRD:Black TentaclesControl Weather|black tentaclescontrol weather]]<sup>14</sup>||[[SRD:Ectoplasmic ShamblerWhirlwind|ectoplasmic shamblerwhirlwind]]<sup>24</sup>||[[SRD:Animal Shapes10’ radius/level||animal shapes]]10 min/level (D)||1: vines & vulnerable to fire, 2: four 10’ squaresVisual
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|'''[[Transmute Stamina Gravity (3.5e Power)|StaminaGravity]]'''||1st4th||touch of rejuvenation—||[[SRD:About Planes#Heavy Gravity|heavy]]/[[SRD:Ray of ExhaustionAbout Planes#Light Gravity|ray of exhaustionlight]]||[[SRD:Symbol of SleepAbout Planes#Objective Directional Gravity|symbol of sleepdirectional]]||[[SRD:Psychic CrushAbout Planes#No Gravity|psychic crushno gravity]]||[[SRD:HealMeteor Swarm|healmeteor swarm]]||—30’ cube (S)||2 round/level||Material
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|'''[[Transmute Weather (3.5e Power)|Weather]]Life'''||1st4th||[[SRD:Fog Cloud|fog cloud]]—||[[SRD:Call LightningAnimate Dead|call lightninganimate dead]]||[[SRD:Control WaterMass Cure Light Wounds|control watermass cure light wounds]]<sup>15</sup>||[[SRD:Control WeatherRaise Dead|control weatherraise dead]]<sup>2</sup>||[[SRD:WhirlwindHeal|whirlwindheal]]||1: three 10’ squares max 5’ deep, & lasts for 30 minutes, 2: full-round action, 100’ radius, lasts for 30 min. & cannot create hurricanes or tornadosTouch||Instantaneous||Visual
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|'''[[Transmute Magic (3.5e Power)|Magic]]'''||4th||[[SRD:Dispel Magic|dispel magic]]||[[SRD:Break Enchantment|break enchantment]]||[[SRD:About Planes#Impeded Magic|impeded magic]]<sup>1</sup>||[[SRD:Antimagic Field|antimagic field]]<sup>1</sup>||[[SRD:About Planes#Wild Magic|wild magic]]||30' radius||Instantaneous/5 min/level<sup>16</sup>||1: Target/30' radius<sup>6</sup>||Visual
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|'''[[Transmute Magnetics (3.5e Power)|Magnetics]]'''||10th||—||—||metalkinesis||freeze armored creatures<sup>1</sup>||or magnetic repulsion||1: if wearing medium or heavy metal armorTarget||Instantaneous||Visual
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|'''[[Transmute Plane (3.5e Power)|Plane]]'''||10th||—||—||[[SRD:Ectoplasmic Form|ectoplasmic form]]||[[SRD:Psionic Plane Shift|plane shift]]||[[SRD:Psionic Ethereal Jaunt|ethereal jaunt]]||—Touch||1 min/level (D)/Instantaneous<sup>7</sup>||Visual
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|'''[[Transmute Space (3.5e Power)|Space]]'''||10th||—||—||[[SRD:Psionic Dimension Door|dimension door]]||[[SRD:Psionic Teleport|teleport]]||baneful dimension door[[SRD:Psionic Overland Flight|overland flight]]||Touch||Instantaneous/1 hour/level (D)<sup>8</sup>||—Material
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|'''[[Transmute Time (3.5e Power)|Time]]'''||10th||—||—||[[SRD:Haste|hasten]]/[[SRD:Slow|slow]]<sup>1</sup>||[[SRD:Second Chance|second chance]]||[[SRD:Temporal Acceleration|temporal acceleration]]||1: 10’ square/Personal<sup>9</sup>||1 round/level / 1round<sup>9</sup>||Olfactory|- | class="foot" colspan="910" |#FillCan increase in area by 10’ for 2 more power points (depending on the power this either increases radius or adds a square).#Max 10’ deep#Except vines & vulnerable to fire.#Except full-round action, 100’ radius, lasts for 30 min. and cannot create hurricanes or tornados. Whirlwind only lasts for 1 round/level (D).#Except heals living and undead.#Dispel and break enchantment are instantaneous and targeted, while all others last 5min/level and have an area effect.#Ectoplasmic and ethereal forms use last for 1min/level, while plane shift is instantaneous.#Overland flight is last for 1hour/level, while all others are instantaneous.#Haste and slow affect all within 10’square (shapeable) for 1round/level, while all others are personal and last for one round.
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===Campaign Information===