Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Walk the True Path, Lesser (3.5e Maneuver) + (Get a bonus to hit when initiating a martial maneuver. Opponents initiating martial maneuvers always provoke an attack of opportunity.)
- Other Memory (3.5e Power) + (Get a brief flash of memory from someone, or delve in the memories of all living things.)
- Frightful Presence (3.5e Feat) + (Get a frightful presence which ignores fear immunity, as well as have intimidate ignore fear immunity.)
- Titan of Orcus (3.5e Invocation) + (Get a giant bone power armor.)
- Pun Fursonified (3.5e Maneuver) + (Get a natural armour bonus to AC or an enhancement bonus to Str, Dex, Con or Wis. Grow fur.)
- Alea Iacta Est! (3.5e Maneuver) + (Get a random outcome that increases damage.)
- Great Initiative (3.5e Feat) + (Get an additional bonus to initiative and some extra action during the first turn of combat.)
- Ubermount (3.5e Optimized Character Build) + (Get an epic-level mount well before level 21.)
- Word Intonation (3.5e Feat) + (Get an extra modifier-word's worth of bonuses for free by speaking in a distinctive way.)
- Critical Statement (3.5e Feat) + (Get bonuses on a natural 20 for your wordcasting check.)
- Charged Item Training (3.5e Feat) + (Get extra charges out of daily charged items.)
- Charged Item Specialist (3.5e Feat) + (Get extra uses out of a single chosen magic item per day.)
- Psychometry (3.5e Force Power) + (Get impressions about an object or place.)
- Slide Into Frame (3.5e Skill Trick) + (Get into the scene when there's dialogue and immediately slide on over.)
- SRD:Nimble Fingers + (Get past mechanical barriers quicker)
- Poison Specialty (3.5e Feat) + (Get really good at making one kind of poison.)
- Argument from Small Numbers (3.5e Maneuver) + (Get same result for every roll.)
- Reflective Conductivity (3.5e Maneuver) + (Get scaling resistance to electricity; at the end of the round, you redirect all electricity damage absorbed as a bolt of lightning.)
- Skill Tricky (3.5e Feat) + (Get some skill tricks without spending skill points.)
- Black Swan's Bravado (3.5e Feat) + (Get some tactical maneuvers based on Hollywood movies.)
- Future I- Future (3.5e Phrase) + (Get the answer to a yes/no question about the near future.)
- Future II- Knowledge (3.5e Phrase) + (Get the answer to several questions about the future.)
- Simple Wizard (3.5e Alternate Class Feature) + (Get the vibes of being a wizard with a few powerful spells and then some standbys, without being overwhelmed with 20 spell slots at level 10.)
- Bacon (3.5e Spell) + (Get them bacon...)
- Potion Sipper (3.5e Feat) + (Get two (or more) uses from a single potion.)
- Ammunition Recoverer (3.5e Feat) + (Get your ammunition back that misses.)
- Revenge (3.5e Cleric Domain) + (Get your revenge with the power of the gods.)
- Anger Point (3.5e Feat) + (Getting punched in the face makes you angry. More than it pisses most people off, that is.)
- Ghastly Ghoul (3.5e Template) + (Ghastly Ghouls are intelligent undead flesh eaters created from acts of cannibalism and starvation.)
- Ghost Dragon (5e) + (Ghost of a dragon)
- SRD:Ghost + (Ghosts are the spectral remnants of intelligent beings who, for one reason or another, cannot rest easily in their graves.)
- Publication:Dread Codex/Monsters/Ghast + (Ghouls who adapt to their degenerate undead state and thrive become fearsome predators called ghasts.)
- Hundred-Handed One + (Giant artists and artisans with extra ghostly arms.)
- Shrekken Touched (3.5e Template) + (Giant beings "blessed" by an evil god of destruction, they possess terrifying strength and punishing blows.)
- Giant Arthropod (Legend Racial Track) + (Giant bugs, spiders, and crustaceans)
- Wurm (5e) + (Giant carnivorous worm with the mass of an elephant.)
- Doomwake Giant (5e) + (Giant formed of regional fears.)
- Dragonfang Gauntlets (3.5e Equipment) + (Giant gauntlets made out of dinosaur skulls, they provide the creature with two bite attacks.)
- Bloodfray Giant (5e) + (Giant of the [[Cult of Rakdos (5e)|Cult of Rakdos]])
- SRD5:Giant Owl + (Giant owls are bear-sized owls.)
- Pauldrons of the Triceratops (3.5e Equipment) + (Giant pauldrons made out triceratops skulls, they provide charging spikes and defense.)
- Giant Coral Snake (5e) + (Giant poisonous snake)
- Kheper (5e Race) + (Giant scarab-people born of the desert, and protected by their ancient sun god.)
- Ursidan (3.5e Race) + (Giant sentient bear-people of the wilderness, these natural wanderers make their lives traveling the landscape and spreading cultures in their wake.)
- Maw of Sekolah (5e) + (Giant two-headed shark. Avatar of [[Sekolah (5e)|Sekolah]])
- Tecuziztecatl (5e) + (Giant, Intelligent Slug)
- Devourer Fiend (5e) + (Giant-sized [[SRD5:Fiend|fiend]] with an exposed ribcage.)
- Devourer Undead (5e) + (Giant-sized undead with an exposed ribcage.)
- Nephilim (3.5e Template) + (Giants among their kind, the power of outsider blood flows within them.)
- Giant (3.5e Type) + (Giants are massive humanoids born with deep reserves of supernatural power, granting them their customary size and strength, variety of forms, and even magical abilities.)
- Hill Giant, Lesser (3.5e Monster) + (Giants in the SRD are pretty dissatisfying - this version of the Hill Giant is conceptually similar to the one in the SRD, and plays like a kind of alternative to an Ogre while being sat at the same CR benchmark.)