Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Atmospheric Visualizer (3.5e Spell) + (You can visualize the sky as if it was clear and at any time.)
- Double Finesse (3.5e Feat) + (You can weapon finesse double weapons.)
- Interwoven Spell (3.5e Feat) + (You can weave two spells together and have them affect a similar area. Add a touch spell to a ray, and so forth.)
- Melodic Casting Improved (3.5e Feat) + (You can weave your music and magic together into a single perfect voice.)
- Witch Transformation (3.5e Feat) + (You can weight as much as a duck and even turn into one.)
- Whispers in the Mist (3.5e Feat) + (You can whisper and transmit messages through the mist.)
- Horsebreaker Training (3.5e Feat) + (You can wield a [[Horsebreaker (3.5e Equipment)]] without taking massive penalties)
- One with the Weapon (3.5e Feat) + (You can wield a certain weapon so well it's like a part of you.)
- Scythe Scourge (3.5e Feat) + (You can wield a scythe with weapon finesse, and use it for some class features which require one-handed weapons.)
- Hammer & Nail Style (3.5e Feat) + (You can wield a spear and warhammer together with minimal encumbrance. You strike with increased damage after striking an opponent with a warhammer after hitting an opponent with a spear.)
- Dual Spear Style (3.5e Feat) + (You can wield a spear in each hand and gain special tactical maneuvers when doing so.)
- Great Grip (3.5e Feat) + (You can wield a two-handed weapon as a one-handed weapon.)
- Magehander (3.5e Feat) + (You can wield a weapon you have weapon focus in with your mage hand spell.)
- Siege Weapon Wielder (3.5e Feat) + (You can wield siege weapon as regular weapon.)
- Ire of the Rising Sun (3.5e Maneuver) + (You can wield weapons one size larger than normal without penalty.)
- Druid, Revised (3.5e Class) + (Slightly revised Druid to have features based on CR rather than HD. Not intended to be a nerf, just clean it up to work with modern homebrew and mechanics.)
- Magical Beast Wild Shape-CE (3.5e Feat) + (You can wild shape into magical beasts.)
- Escape Trap (3.5e Maneuver) + (You can withdraw from a situation as a move action, and leave an explosive trap in your wake.)
- Publication:Hyperconscious/Psionic Feats/Latent Psi: Hardy + (You can withstand more abuse than others.)
- Efficient Crafting (3.5e Feat) + (You can work on multiple items at a time, or make a single item twice as fast.)
- Mirror Realm (3.5e Spell) + (You can't affect the real world in here. Who's laughing now?)
- Flirtatious (3.5e Flaw) + (You can't bring yourself to harm those you are attracted to, alternatively you may simply not take them seriously. Which to be fair, is likely going to be your undoing.)
- Magically Inept (3.5e Flaw) + (You can't cast as many spells.)
- Wild Magic (3.5e Trait) + (You can't control which spells you cast.)
- Overly Focused (3.5e Flaw) + (You can't focus on two things at once.)
- Psicrystal Popsi Fanatic (3.5e Trait) + (You can't get enough of [[Psicrystal Popsi (3.5e Equipment)|Psicrystal Popsi]], but you have trouble ingesting anything else.)