Talk:Critical Care (3.5e Feat)

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Ratings[edit]

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Ghostwheel opposes this article and rated it 0 of 4.
This rating refers to a substantially different version of the article, or concerns mentioned in it have already been addressed.
Raising the dead at will with no penalties is still too strong at Moderate level.

Ressurection at will seems a bit much for Low balance... --Ghostwheel (talk) 15:13, 16 June 2016 (UTC)

Still a bit much for Moderate.
I could recommend shortening the valid recovery time, including a material component, and specifying things like "needs a complete body" among other things (the latter I suspect is implied, but isn't actually stated: 29 minute old ash from a disintegrated target is valid at the moment). -- Eiji-kun (talk) 02:03, 28 June 2016 (UTC)
As I often do, going down the line.
* Balance point: If it needs to be higher, I'll list it higher; I'm not really aiming for any balance point.
* Shortening time limit: Fair enough. I could easily cut that in half without damaging the intended uses.
* Material component: Nice idea, but what? Bearing in mind this is a mundane feat (the idea is, to quote the Princess Bride, "It just so happens that your friend here is only mostly dead. [...]"), I don't have any ideas. I briefly considered a potion of cure moderate wounds, but that doesn't work under the mundane requirement.
* Intactness of the corpse: Yeah, total brain fart; I meant to say that.
I'll be editing the page when I get home (the other side of my mirror is blocked). Hopefully some ideas strike on the way. --Qwertyu63 (talk) 21:52, 9 July 2016 (UTC)
For the material component, that one is easy. XXX gp in (insert various medical equipment). In this case it'll be mundane alchemical fluids, bandages, needles, whatever. -- Eiji-kun (talk) 02:33, 10 July 2016 (UTC)
If death is a speed bump (as this feat makes it), then this belongs firmly in VH territory. --Ghostwheel (talk) 13:39, 10 July 2016 (UTC)
If it needs to be VH, so be it. I'll make the adjustment. --Qwertyu63 (talk) 13:51, 10 July 2016 (UTC)