Talk Like a Pirate (3.5e Spell)
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Enchantment (Compulsion) | |
Level: | Sorcerer/Wizard 1 |
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Components: | V, S |
Casting time: | 1 round |
Range: | Close (25 ft. + 5ft. per 2 levels) |
Target: | One creature that speaks a language you speak |
Duration: | 10 minutes/level |
Saving Throw: | Will partial (see text) |
Spell Resistance: | Yes |
Avast, mateys! When yer crew be babblin' landlubber nonesense, use this spell to bring 'em back to the talk of the salty seas.
Upon casting this spell, you hurl a pirateish insult at the target creature. If the creature can understand you, speaks your language, and fails its saving throw, it becomes strongly compelled to talk like a pirate. So much so that their mind is wracked with pain if they try to talk in a different way.
For every sentence the character speaks, they must include one of the following words/phrases or else take 1 damage:
- Arrr (or any variation, such as Yarr or Harr)
- Ahoy
- Avast
- Barnacle
- Belay
- Bilge-[dog/rat/urchin]
- Black Spot
- Booty
- Brine
- Buccaneer
- Crow's nest
- Davy Jones' Locker
- Doubloons
- Freebooter
- Grog
- Hornswaggle
- Jolly Roger
- Landlubber
- Old Salt
- Parlay
- Pieces of Eight
- Pillage
- Powder Monkey
- Rum
- Scurvy
- Scallywag
- Seadog
- Shiver me timbers
- Smartly
- Thar she blows
- Three sheets to the wind
- Walk the plank
- Yo ho
Unlike most spells, this spell affects a player in addition to their character if it is cast on a PC (rather than a monster on NPC). This happens regardless of a successful saving throw and lasts for 10 minutes/level of out-of-game time. Any non-piratey talk on the player's part will instantly cause their character to take 1 damage. This damage can never bring a character below 1 hp, however. Because losing a character because of a silly spell effect out-of-game would be really lame.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Article Balance | Unquantifiable + |
Author | Aarnott + |
Component | V + and S + |
Identifier | 3.5e Spell + |
Level | Sorcerer/Wizard 1 + |
Range | Other + |
Rated By | Eiji-kun + and Foxwarrior + |
Rating | Rating Pending + |
School | Enchantment + |
Subschool | Compulsion + |
Summary | Avast, mateys! When yer crew be babblin' landlubber nonsense, use this spell to bring 'em back to the talk of the salty seas. + |
Title | Talk Like a Pirate + |