Tanuki (3.5e Monster)
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|Size/Type:||Small Fey (Shapechanger)|
|Hit Dice:||4d6+4 (18 hp)|
|Speed:||40 ft (8 squares)|
|Armor Class:||18 (+4 Dexterity, +2 Natural, +2 Size), touch 16, flat-footed 14|
|Attack:||Bite Melee (1d4-2 20/x2)|
|Full Attack:||Bite +8 Melee (1d4-2 20/x2) and 2 Claws +6 Melee (1d3-3 19-20/x2) and Slam +6 Melee (1d6-3 20/x2)|
|Space/Reach:||5 ft./5 ft.|
|Special Attacks:||Sneak Attack +2d6, Trickster's Escape|
|Special Qualities:||Alternate Form, Bound of Fortune, Create Props, Low-Light Vision, DR 5/Cold Iron, Slight Build|
|Saves:||Fort +2, Ref +8, Will +7|
|Abilities:||Str 7, Dex 18, Con 12, Int 16, Wis 16, Cha 17|
|Skills:||Bluff +13, Disguise +13 (+33), Hide +17, Move Silently +17, Tumble +13|
|Feats:||Weapon FinesseB, Iron Will, Improved Initiative,|
|Organization:||Solitary, Pair or Coven of Raccoon Dogs (5-40)|
|Advancement:||5-8 HD (Small)|
Standing before you is a raccoon dog, with an upright postures, a few clothes on and a pair of furry testicles as large as apples
The Tanuki is a trickster fey spirit which take the form of shapeshifting raccoon dogs with large testicles. They love causing trouble, stealing trinkets and alcohol and making people look like idiots. They are often perverted, silly and dangerous in their trick. However some of them are helpful trickster, helping the unfortunate by tricking their tormentor or by teaching a lesson to someone acting silly.
Most tanuki loath to fight, especially alone, but will do so if absolutely necessary. They will usually attempt to full-attack a flanked or flat-footed subject to debilitate them with their sneak attack, otherwise they are going to get defeated against all but the weakest foe. A tanuki will attack foes with cold iron weapon first, as it greatly reduce their ability to survive if such weapon are wielded. Once the opportunity present itself, a tanuki will flee.
Bond of Fortune (Ex): A tanuki grant fortune to it master, if the master of a tanuki gain a luck bonus it improve by 1.
Create Props (Su): When a tanuki is use it alternate form it can create various mundane items, such as clothing, a weapon or even a large or small object. It must always touch the object in question and cannot relinquish (or leave in some case) either willingly or forcefully. If a Tanuki would leave or discard an object created through this ability it vanishes before even leaving the tanuki.
Trickster's Escape (Su): A Tanuki's goal is to make it foes appears as stupid as possible, once that is done it need quick escape. Once per hour if it uses it Alternate Form ability it may teleport as per dimension door, leaving a puff of smoke or log in it place. It may only carry itself and up to 20 lb of items and change it form as soon as the teleportation is completed.
A Tanuki may be selected as a Improved Familiar by a chaotic-aligned character with a caster level of 5th or higher.