Zombie Clot (5e)

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 5th edition Pointer  + 

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Ravenloft
Setting

Ravenloft
Setting
Zombie Clot (pointer) [1]
Huge Undead (Zombies)
Armor Class: 12 (natural armor)
Hit Points: 104
Speed: 40 ft.
STR DEX CON INT WIS CHA
Saving Throws: Con
Senses: darkvision 60 ft., passive Perception 9
Languages: understands the languages it knew in life but can't speak
Habitat: Ravenloft
Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3

Features

Deadly Stench.

Undead Fortitude. [2] If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Unusual Nature.

Actions

Multiattack.

Slam. Melee Weapon Attack

Flesh Entomb (Recharge 5-6).

Unofficial Description: Zombie horde amalgamated into a single body


Sources and Notes[edit]

  1. Wizards D&D Team (18 May 2021). Van Richten's Guide to Ravenloft. (5e) Wizards of the Coast. ISBN 0786967250. p. 255. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.

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Facts about "Zombie Clot (5e)"
AuthorVan Richten's Guide to Ravenloft +
CRval6 +
Canontrue +
Challenge Rating6 +
Experience Points2,300 +
FeaturesDeadly Stench +, Undead Fortitude +, Unusual Nature +, Multiattack +, Slam + and Flesh Entomb +
HabitatRavenloft +
Hit Points104 +
PublicationVan Richten's Guide to Ravenloft +
SettingRavenloft +
SizeHuge +
SortTextZombie Clot 5e +
SubtypeZombie +
SummaryZombie horde amalgamated into a single body +
TypeUndead +