Difference between revisions of "Sheep Attack (3.5e Feat)"

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|prereqs=Sneak Attack +5d6
 
|prereqs=Sneak Attack +5d6
 
|fluff=After watching the master transmuter carefully, you were able to steal a few tricks from him and adapt them to your tastes.
 
|fluff=After watching the master transmuter carefully, you were able to steal a few tricks from him and adapt them to your tastes.
|benefit=Your successful sneak attack forces your opponent to make a [[SRD:Fortitude|Fortitude]] save DC 10 + the number of sneak attack dice you possess + your dexterity modifier or else be [[SRD:Baleful Polymorph|polymorphed]] into a sheep (use the statistics for a [[SRD:Donkey|donkey]]) for 1 round. A single opponent is only required to make a single saving throw against this effect each round, even if you hit multiple times. This is a [[Su|supernatural]] effect.
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|benefit=Your successful sneak attack forces your opponent to make a [[SRD:Fortitude|Fortitude]] save DC 10 + the number of sneak attack dice you possess + your dexterity modifier or else be [[SRD:Baleful Polymorph|polymorphed]] into a sheep (use the statistics for a [[SRD:Donkey|donkey]]) for 1 round. A single opponent is only required to make a single saving throw against this effect each round, even if you hit multiple times and activate this ability for each of those attacks. This is a [[Su|supernatural]] effect.
  
 
Using this feat uses all of your sneak attack dice.
 
Using this feat uses all of your sneak attack dice.

Revision as of 20:14, 26 September 2011

Homebrew.png
Author: Aarnott (talk)
Date Created: 18:03, 26 September 2011 (UTC)
Status: Done
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
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Sheep Attack [Ambush] After watching the master transmuter carefully, you were able to steal a few tricks from him and adapt them to your tastes.Prerequisites: Sneak Attack +5d6Benefit: Your successful sneak attack forces your opponent to make a Fortitude save DC 10 + the number of sneak attack dice you possess + your dexterity modifier or else be polymorphed into a sheep (use the statistics for a donkey) for 1 round. A single opponent is only required to make a single saving throw against this effect each round, even if you hit multiple times and activate this ability for each of those attacks. This is a supernatural effect.

Using this feat uses all of your sneak attack dice.



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Article BalanceHigh +
AuthorAarnott +
Identifier3.5e Feat +
PrerequisiteSneak Attack +5d6 +
Rated ByZhenra-Khal +
RatingRating Pending +
SummaryTrade sneak attack damage to turn your enemy into a sheep +
TitleSheep Attack +
TypeAmbush +