Difference between revisions of "Half-Damage on Hit Roll equal to AC (3.5e Variant Rule)"
From Dungeons and Dragons Wiki
(Bolded 'Normal'; NavBox) |
m (Adding NavBoxes back.) |
||
(2 intermediate revisions by one other user not shown) | |||
Line 7: | Line 7: | ||
}} | }} | ||
− | When an attack roll equals the target's AC, the damage done by the damage roll is halved. | + | [[Summary::When an attack roll equals the target's AC, the damage done by the damage roll is halved.]] |
'''Normal''': Damage done is not halved. | '''Normal''': Damage done is not halved. | ||
Line 13: | Line 13: | ||
---- | ---- | ||
{{3.5e Variant Rules Breadcrumb}} | {{3.5e Variant Rules Breadcrumb}} | ||
− | + | ||
[[Category:3.5e]] | [[Category:3.5e]] | ||
[[Category:User]] | [[Category:User]] | ||
[[Category:Supplemental Variant Rule]] | [[Category:Supplemental Variant Rule]] | ||
+ | |||
+ | {{Navboxes}} |
Latest revision as of 02:56, 19 September 2012
Half Damage on Hit Roll equal to AC[edit]
| |||||||||
Rate this article Discuss this article |
When an attack roll equals the target's AC, the damage done by the damage roll is halved.
Normal: Damage done is not halved.
Back to Main Page → 3.5e Homebrew → Variant Rules
Havvyv |
---|