Difference between revisions of "Spellcatching, Greater (3.5e Equipment)"
From Dungeons and Dragons Wiki
m (Spellcatching, Greater (DnD Equipment) moved to Spellcatching, Greater (3.5e Equipment): Updating title from DnD to 3.5e (bot-assisted).) |
m (Adding NavBoxes back.) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{author | {{author | ||
− | |author_name= | + | |author_name=DanielDraco |
|date_created=May 10, 2008 | |date_created=May 10, 2008 | ||
|status=v1.0.0 | |status=v1.0.0 | ||
}} | }} | ||
− | '''Greater Spellcatching [Synergy]:''' A greater spellcatching weapon functions as a spellcatching weapon, except that the catching ability may be used thrice per day. | + | '''Greater Spellcatching [Synergy]:''' [[Summary::A greater spellcatching weapon functions as a spellcatching weapon, except that the catching ability may be used thrice per day.]] |
− | Prerequisite | + | Prerequisite Enhancements: [[SRD:Spell Storing|Spell Storing]], [[Spellcatching (3.5e Equipment)|Spellcatching]]. |
− | Strong [[Abjuration]] (plus aura of stored spell); CL 13th; [[Craft Magic Arms and Armor]], ''[[SRD:Spell Turning|spell turning]]''; Price +1 bonus. | + | Strong [[SRD:Abjuration School|Abjuration]] (plus aura of stored spell); CL 13th; [[SRD:Craft Magic Arms and Armor|Craft Magic Arms and Armor]], ''[[SRD:Spell Turning|spell turning]]''; Price: [[Cost::+1]] bonus. |
---- | ---- | ||
− | + | {{3.5e Weapon Enhancements Breadcrumb}} | |
− | [[Category: | + | [[Category:3.5e]] |
[[Category:User]] | [[Category:User]] | ||
[[Category:Equipment]] | [[Category:Equipment]] | ||
[[Category:Magic]] | [[Category:Magic]] | ||
− | |||
[[Category:Weapon Enhancement]] | [[Category:Weapon Enhancement]] | ||
+ | |||
+ | {{Navboxes}} |
Latest revision as of 09:13, 19 September 2012
| |||||||||
Rate this article Discuss this article |
Greater Spellcatching [Synergy]: A greater spellcatching weapon functions as a spellcatching weapon, except that the catching ability may be used thrice per day.
Prerequisite Enhancements: Spell Storing, Spellcatching.
Strong Abjuration (plus aura of stored spell); CL 13th; Craft Magic Arms and Armor, spell turning; Price: +1 bonus.
Back to Main Page → 3.5e Homebrew → Equipment → Weapon Enhancements