Difference between revisions of "Tholan's Painful Transfer (3.5e Spell)"

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(May not be the best way to execute this spell, I'll take suggestions)
 
 
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|lvl=Sorcerer/Wizard 2
 
|lvl=Sorcerer/Wizard 2
 
|comp=S, V
 
|comp=S, V
|casttime=1 standard action
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|casttime=1 round
 
|range=Touch
 
|range=Touch
|dur=1 hour
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|dur=1 round/level
 
|tsea=t
 
|tsea=t
 
|subj=One sentient, helpless or willing creature
 
|subj=One sentient, helpless or willing creature
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''Tholan’s projects were known for toeing and in some cases ignoring ethical boundaries. This spell, field-tested on student offenders accused of working against the Enforcement Council, was one of the latter.''
 
''Tholan’s projects were known for toeing and in some cases ignoring ethical boundaries. This spell, field-tested on student offenders accused of working against the Enforcement Council, was one of the latter.''
  
For each round that the caster maintains concentration on this spell, the target takes 1 point of nonlethal damage per Challenge Rating of the target. Each time that this occurs, the target must make a Will save (if they are unwilling). If the save is failed, the caster may ask one question as though they were using a ''[[SRD:Commune|commune]]'' spell to interrogate the target, which the target must answer to the best of their knowledge and ability.
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This spell is used to forcibly view a single memory of a target, although it cannot alter memories in any fashion. Upon casting, the caster must make a caster level check, for which the DC is equal to 10 + the Challenge Rating of the target, to determine how many rounds of successful interrogation it will take to either locate the memory being searched for or confirm that the target does not possess the knowledge the caster is searching for. The number of successful interrogation rounds necessary (see below for details on interrogation) is equal to 1 + however many rounds the DC beats the caster's level check.
  
You may also use this spell on a dead creature, in which case damage is not dealt but no save is necessary. Information is automatically transferred if the creature is deceased, but a creature that has been dead for more than 24 hours cannot be questioned by this spell.
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Each round, the target of the spell takes 1 point of nonlethal damage per Challenge Rating they possess and must attempt a Will save (if they so elect) to resist the caster's attempts to probe their mind for the desired memory. If they succeed, the nonlethal damage is halved (round down) and the mind probe fails for that round. Each round that the target fails a Will save is one successful round of interrogation towards the required amount. If the caster does not reach the required number of rounds in the same casting of the spell, the target has successfully repelled them and the spell has failed. If this occurs, the caster must start again with a new casting of the spell and a new caster level check, regardless of any previous check results.
  
 
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[[Category:User]]
 
[[Category:User]]
 
[[Category:Spell]]
 
[[Category:Spell]]
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Latest revision as of 04:02, 23 September 2012

Homebrew.png
Author: ThunderGod Cid (talk)
Date Created: September 8, 2012
Status: Complete
Editing: Clarity edits only please
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Tholan's Painful Transfer
Divination
Level: Sorcerer/Wizard 2
Components: S, V
Casting time: 1 round
Range: Touch
Target: One sentient, helpless or willing creature
Duration: 1 round/level
Saving Throw: Will partial
Spell Resistance: No

Tholan’s projects were known for toeing and in some cases ignoring ethical boundaries. This spell, field-tested on student offenders accused of working against the Enforcement Council, was one of the latter.

This spell is used to forcibly view a single memory of a target, although it cannot alter memories in any fashion. Upon casting, the caster must make a caster level check, for which the DC is equal to 10 + the Challenge Rating of the target, to determine how many rounds of successful interrogation it will take to either locate the memory being searched for or confirm that the target does not possess the knowledge the caster is searching for. The number of successful interrogation rounds necessary (see below for details on interrogation) is equal to 1 + however many rounds the DC beats the caster's level check.

Each round, the target of the spell takes 1 point of nonlethal damage per Challenge Rating they possess and must attempt a Will save (if they so elect) to resist the caster's attempts to probe their mind for the desired memory. If they succeed, the nonlethal damage is halved (round down) and the mind probe fails for that round. Each round that the target fails a Will save is one successful round of interrogation towards the required amount. If the caster does not reach the required number of rounds in the same casting of the spell, the target has successfully repelled them and the spell has failed. If this occurs, the caster must start again with a new casting of the spell and a new caster level check, regardless of any previous check results.


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard


ThunderGod Cid's Homebrew (374 Articles)
ThunderGod Cidv [Expand]
Article BalanceVery High +
AuthorThunderGod Cid +
ComponentS + and V +
Identifier3.5e Spell +
LevelSorcerer/Wizard 2 +
RangeTouch +
Rated ByFoxwarrior +
RatingRating Pending +
SchoolDivination +
SummaryForcibly take information from a target. +
TitleTholan's Painful Transfer +