Difference between revisions of "Fortify Grievous Wounds (3.5e Maneuver)"

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|date_created=November 22, 2012
 
|date_created=November 22, 2012
 
|status=Needs review
 
|status=Needs review
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|dur=Instantaneous
 
|dur=Instantaneous
 
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|summary=Fix up a significant wound.
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|summary=Fix up a severe wound.
|fluff=With but a moment's thought, you repair your damaged body.
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|fluff=With but a moment's thought, you significantly repair your damaged body.
 
|text=As a swift action, you heal yourself for 5d6+your initiator level hit points. This healing is capped at 5d6+25 hp at initiator level 25.
 
|text=As a swift action, you heal yourself for 5d6+your initiator level hit points. This healing is capped at 5d6+25 hp at initiator level 25.
  

Revision as of 00:43, 23 November 2012

Homebrew.png
Author: Luigifan18 (talk)
Date Created: November 22, 2012
Status: Needs review
Editing: Clarity edits only please
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Fortify Greivous Wounds
Organic Repast (Boost, Counter)
Level: 5
Initiation Action: 1 swift or immediate action; see text
Range: Personal
Target: You
Duration: Instantaneous
With but a moment's thought, you significantly repair your damaged body.

As a swift action, you heal yourself for 5d6+your initiator level hit points. This healing is capped at 5d6+25 hp at initiator level 25.

Alternatively, you may heal yourself for 4d6+your initiator level hit points as an immediate action. The initiator level cap is still 25 when the maneuver is initiated in this fashion.

A xenotheric creature can add 1 die to its healing amount by spending a bio-energy charge.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesOrganic Repast

Luigifan18's Homebrew (383 Articles)
Luigifan18v
Article BalanceHigh +
AuthorLuigifan18 +
DisciplineOrganic Repast +
Identifier3.5e Maneuver +
Level5 +
RatingUnrated +
SummaryFix up a severe wound. +
TitleFortify Grievous Wounds +
TypeBoost, Counter +