Difference between revisions of "Animal Magnetism (3.5e Flaw)"
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Revision as of 19:30, 22 April 2014
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Animal Magnetism
How does Snow White manage it? You don't even have to sing, and the critters still come running. OW! GET AWAY!!
Effect: Animals REALLY love you. Any creature with the animal type that comes within 60 feet of you will move adjacent to you and remain there, moving with you if you move. Affected animals stare at you, make noises to attract your attention, and try to nuzzle up against you until you manage to shoo them away. Shooing an animal away is a full-round action that provokes attacks of opportunity. A shooed animal retreats to a 30 foot distance and stares longingly at you, making pitiful noises for 1 minute before wandering off, dejected and heartbroken. Shooed animals are not attracted to you again for 24 hours. Needless to say, a character with this flaw takes a cumulative -1 circumstance penalty to all skill checks, attack rolls and saves for every animal adjacent to him, as the animals are extremely distracting.
Benefit: Any bonus feat for which you meet the prerequisites.
Back to Main Page → 3.5e Homebrew → Character Options → Flaws
Author | Spanambula + |
Flaw Grants | Any bonus feat for which you meet the prerequisites. + |
Identifier | 3.5e Flaw + |
Rated By | Eiji-kun +, Foxwarrior + and Ghostwheel + |
Rating | Rating Pending + |
Summary | How does Snow White manage it? You don't even have to sing, and the critters still come running. OW! GET AWAY!! + |
Title | Animal Magnetism + |