Difference between revisions of "SRD:Exotic Weapon Proficiency"
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|name=Exotic Weapon Proficiency | |name=Exotic Weapon Proficiency | ||
|types= | |types= | ||
− | |summary= | + | |summary=No penalty on attacks with specific exotic weapon. |
|prereqs=[[SRD:Base Attack Bonus|Base attack bonus]] +1 (plus [[SRD:Strength|Str]] 13 for [[SRD:Bastard Sword|bastard sword]] or [[SRD:Dwarven Waraxe|dwarven waraxe]]). | |prereqs=[[SRD:Base Attack Bonus|Base attack bonus]] +1 (plus [[SRD:Strength|Str]] 13 for [[SRD:Bastard Sword|bastard sword]] or [[SRD:Dwarven Waraxe|dwarven waraxe]]). | ||
|benefit=You make [[SRD:Attack Roll|attack rolls]] with the weapon normally. | |benefit=You make [[SRD:Attack Roll|attack rolls]] with the weapon normally. |
Revision as of 18:53, 25 February 2015
This material is published under the OGL |
Exotic Weapon Proficiency [General] Prerequisites: Base attack bonus +1 (plus Str 13 for bastard sword or dwarven waraxe).Benefit: You make attack rolls with the weapon normally. Normal: A character who uses a weapon with which he or she is not proficient takes a –4 penalty on attack rolls.Special: You can gain Exotic Weapon Proficiency multiple times. Each time you take the feat, it applies to a new type of exotic weapon. Proficiency with the bastard sword or the dwarven waraxe has an additional prerequisite of Str 13.
A fighter may select Exotic Weapon Proficiency as one of his fighter bonus feats.
Back to Main Page → System Reference Document → Feats
Facts about "Exotic Weapon Proficiency"
Prerequisite | Base attack bonus +1 (plus Str 13 for bastard sword or dwarven waraxe). + |
Summary | No penalty on attacks with specific exotic weapon. + |
Title | Exotic Weapon Proficiency + |
Type | General + and Fighter + |