Difference between revisions of "SRD:Ogres—Merrows (Race)"

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Also see the [[SRD:Merrow|merrow]] creature listing.
 
Also see the [[SRD:Merrow|merrow]] creature listing.
  
These cousins of the [[SRD:Ogre|ogre]] dwell in freshwater lakes and rivers. Adult merrows stand 9 to 10 feet tall and weigh 600 to 650 pounds. Their skin color ranges from dull yellow to dull brown. Their clothing consists of poorly cured furs and hides, which add to their naturally repellent odor.
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[[Summary::These cousins of the [[SRD:Ogre|ogre]] dwell in freshwater lakes and rivers.]] Adult merrows stand 9 to 10 feet tall and weigh 600 to 650 pounds. Their skin color ranges from dull yellow to dull brown. Their clothing consists of poorly cured furs and hides, which add to their naturally repellent odor.
  
<onlyinclude>* +10 [[SRD:Strength|Strength]], +4 [[SRD:Constitution|Constitution]], –2 [[SRD:Dexterity|Dexterity]], –4 [[SRD:Intelligence|Intelligence]], –4 [[SRD:Charisma|Charisma]].
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<onlyinclude>* {{Property Link|Racial Ability Adjustments|SRD:Strength|+10 Strength}}, {{Property Link|Racial Ability Adjustments|SRD:Dexterity|−2 Dexterity}}, {{Property Link|Racial Ability Adjustments|SRD:Constitution|+4 Constitution}}, {{Property Link|Racial Ability Adjustments|SRD:Intelligence|−4 Intelligence}}, {{Property Link|Racial Ability Adjustments|SRD:Charisma|−4 Charisma}}.
* ''[[SRD:Giant Type|Giant]] ([[SRD:Aquatic Subtype|Aquatic]])''
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* {{Property Link|Type|SRD:Giant Type|Giant}} ({{Property Link|Subtype|SRD:Aquatic Subtype|Aquatic}})
* ''[[SRD:Large|Large]] size:'' –1 penalty to [[SRD:Armor Class|Armor Class]], –1 penalty on [[SRD:Attack Roll|attack roll]]s, –4 penalty on [[SRD:Hide Skill|Hide]] checks, +4 bonus on [[SRD:Grapple|grapple]] checks, lifting and carrying limits double those of [[SRD:Medium|Medium]] characters.
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* {{3.5e Racial Size|large|merrow}}
* ''Space/Reach:'' 10 feet/10 feet.
 
 
* A merrow’s [[SRD:Base Land Speed|base land speed]] is 30 feet. It also has a [[SRD:Movement, Position, and Distance#Swim|swim speed]] of 40 feet.  A merrow can move through water at its swim speed without making [[SRD:Swim Skill|Swim]] checks. A merrow can use the [[SRD:Full-Round Actions|run action]] while swimming, provided it swims in a straight line.
 
* A merrow’s [[SRD:Base Land Speed|base land speed]] is 30 feet. It also has a [[SRD:Movement, Position, and Distance#Swim|swim speed]] of 40 feet.  A merrow can move through water at its swim speed without making [[SRD:Swim Skill|Swim]] checks. A merrow can use the [[SRD:Full-Round Actions|run action]] while swimming, provided it swims in a straight line.
 
* [[SRD:Darkvision|Darkvision]] out to 60 feet.
 
* [[SRD:Darkvision|Darkvision]] out to 60 feet.
* ''[[SRD:Low-Light Vision|Low-Light Vision]]
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* [[SRD:Low-Light Vision|Low-Light Vision]]
* ''Racial Hit Dice:'' An ogre begins with four levels of [[SRD:Giant Type|giant]], which provide 4d8 [[SRD:Hit Dice|Hit Dice]], a [[SRD:Base Attack Bonus|base attack bonus]] of +3, and base saving throw bonuses of [[SRD:Fortitude Save|Fort]] +4, [[SRD:Reflex Save|Ref]] +1, and [[SRD:Will Save|Will]] +1.
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* Racial Hit Dice: A merrow begins with four levels of [[SRD:Giant Type|giant]], which provide 4d8 [[SRD:Hit Dice|Hit Dice]], a [[SRD:Base Attack Bonus|base attack bonus]] of +3, and base saving throw bonuses of [[SRD:Fortitude Save|Fort]] +4, [[SRD:Reflex Save|Ref]] +1, and [[SRD:Will Save|Will]] +1.
* ''Racial Skills:'' A merrow’s [[SRD:Giant Type|giant]] levels give it skill points equal to 7 &times; (2 + [[SRD:Intelligence|Int]] modifier, minimum 1). Its class skills are [[SRD:Climb Skill|Climb]], [[SRD:Listen Skill|Listen]], [[SRD:Spot Skill|Spot]], and [[SRD:Swim Skill|Swim]]. It has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. A merrow can always can choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered.
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* Racial Skills: A merrow’s [[SRD:Giant Type|giant]] levels give it skill points equal to 7 &times; (2 + [[SRD:Intelligence|Int]] modifier, minimum 1). Its class skills are [[SRD:Climb Skill|Climb]], [[SRD:Listen Skill|Listen]], [[SRD:Spot Skill|Spot]], and [[SRD:Swim Skill|Swim]]. It has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. A merrow can always can choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered.
* ''Racial Feats:'' A merrow’s [[SRD:Giant Type|giant]] levels give it two feats.
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* Racial Feats: A merrow’s [[SRD:Giant Type|giant]] levels give it two feats.
 
* +5 [[SRD:Natural Armor|natural armor]] bonus.
 
* +5 [[SRD:Natural Armor|natural armor]] bonus.
* ''Weapon and Armor Proficiency:'' A merrow is automatically proficient with [[SRD:Simple Weapon|simple]] and [[SRD:Martial Weapon|martial weapons]], [[SRD:Armor|light]] and [[SRD:Armor|medium armor]], and [[SRD:Armor|shields]].
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* Weapon and Armor Proficiency: A merrow is automatically proficient with [[SRD:Simple Weapon|simple]] and [[SRD:Martial Weapon|martial weapons]], [[SRD:Armor|light]] and [[SRD:Armor|medium armor]], and [[SRD:Armor|shields]].
* ''[[SRD:Automatic Language|Automatic Languages]]:'' Common, Giant. ''[[SRD:Bonus Language|Bonus Languages]]:'' Dwarven, Orc, Goblin, Terran.
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* [[SRD:Automatic Language|Automatic Languages]]: Common, Giant.  
* ''[[SRD:Favored Class|Favored Class]]:'' [[SRD:Barbarian|Barbarian]].
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* [[SRD:Bonus Language|Bonus Languages]]: Dwarven, Orc, Goblin, Terran.
* ''[[SRD:Level Adjustment|Level Adjustment]]:'' +2.</onlyinclude>
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* [[SRD:Favored Class|Favored Class]]: {{Property Link|Favored Class|SRD:Barbarian|Barbarian}}.
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* [[SRD:Level Adjustment|Level Adjustment]]: +[[Level Adjustment::2]]
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* [[SRD:Effective Character Level|Effective Character Level]]: [[Effective Character Level::6]]</onlyinclude>
  
  
 
{{SRD Race Footer}}
 
{{SRD Race Footer}}

Latest revision as of 19:15, 15 October 2015

This material is published under the OGL

Merrows[edit]

Also see the merrow creature listing.

These cousins of the ogre dwell in freshwater lakes and rivers. Adult merrows stand 9 to 10 feet tall and weigh 600 to 650 pounds. Their skin color ranges from dull yellow to dull brown. Their clothing consists of poorly cured furs and hides, which add to their naturally repellent odor.



Back to Main PageSystem Reference DocumentRaces

Effective Character Level6 +
Favored ClassBarbarian +
IdentifierRace +
Level Adjustment2 +
Racial Ability Adjustments+10 Strength +, −2 Dexterity +, +4 Constitution +, −4 Intelligence + and −4 Charisma +
SizeLarge +
SubtypeAquatic +
SummaryThese cousins of the ogre dwell in freshwater lakes and rivers. +
TitleOgres—Merrows +
TypeGiant +