Difference between revisions of "Tiny Hammerer (3.5e Prestige Class)"
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! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]] | ! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]] | ||
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− | | 1st || +1 || +2 || +0 || + | + | | 1st || +1 || +2 || +0 || +1 |
| class="left" | [[#Bigger and Better|Bigger and Better]] | | class="left" | [[#Bigger and Better|Bigger and Better]] | ||
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− | | 2nd || +2 || +3 || +0 || + | + | | 2nd || +2 || +3 || +0 || +1 |
| class="left" | [[#Strong Lifter|Strong Lifter]] | | class="left" | [[#Strong Lifter|Strong Lifter]] | ||
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− | | 3rd || +3 || +3 || +1 || + | + | | 3rd || +3 || +3 || +1 || +2 |
| class="left" | [[#Bigger and Better|Bigger and Better]] | | class="left" | [[#Bigger and Better|Bigger and Better]] | ||
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− | | 4th || +4 || +4 || +1 || + | + | | 4th || +4 || +4 || +1 || +2 |
| class="left" | [[#Stronger Wrists|Stronger Wrists]] | | class="left" | [[#Stronger Wrists|Stronger Wrists]] | ||
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− | | 5th || +5 || +4 || +2 || + | + | | 5th || +5 || +4 || +2 || +3 |
| class="left" | [[#Bigger and Better|Bigger and Better]] | | class="left" | [[#Bigger and Better|Bigger and Better]] | ||
Revision as of 19:18, 18 June 2017
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Tiny Hammerer
“ | How did I sneak into the castle? It's simple. I left my weapon out in the open, and a guard came and picked it up and brought it into the castle while I was sitting on it. | ” |
—Jarikari, Flea Rogue/Tiny Hammerer, Jarikari's Overly Informal Memoirs |
The Tiny Hammerer is the undisputed master of wielding inappropriately sized weapons.
Becoming a Tiny Hammerer
Characters usually choose to become Tiny Hammerers because they like big weapons more than they should.
Base Attack Bonus: | +4. |
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Level | Base Attack Bonus |
Saving Throws | Special | ||||||||||||||||||||||||||||||||||||||
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Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
1st | +1 | +2 | +0 | +1 | Bigger and Better | ||||||||||||||||||||||||||||||||||||
2nd | +2 | +3 | +0 | +1 | Strong Lifter | ||||||||||||||||||||||||||||||||||||
3rd | +3 | +3 | +1 | +2 | Bigger and Better | ||||||||||||||||||||||||||||||||||||
4th | +4 | +4 | +1 | +2 | Stronger Wrists | ||||||||||||||||||||||||||||||||||||
5th | +5 | +4 | +2 | +3 | Bigger and Better | ||||||||||||||||||||||||||||||||||||
Class Skills (2 + Int modifier per level. |
Class Features
All of the following are class features of the Tiny Hammerer.
Bigger and Better (Ex): At levels 1, 3, and 5, your ability to use weapons that are designed for creatures larger than you increases. Each time you gain this feature, the size of weapon you can weild without penalties increases by one step. (Ex. Human 1=Large/3=Huge/5=Gargantuan)
Strong Lifter (Ex): At level 2, your carrying capacity doubles.
Stronger Wrists (Ex): At level 4, you may add half your Strength modifier as a circumstance bonus to every damage roll you make with a weapon, even if you would not normally add your Strength modifier to that damage roll at all.
Back to Main Page → 3.5e Homebrew → Classes → Prestige Classes
Foxwarriorv |
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Allowed Alignments | Lawful Good +, Lawful Neutral +, Lawful Evil +, Neutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil + |
Article Balance | Moderate + |
Author | Foxwarrior + |
Base Attack Bonus Progression | Good + |
Class Ability | Other + |
Class Ability Progression | Full + |
Fortitude Save Progression | Good + |
Identifier | 3.5e Prestige Class + |
Length | 6 + |
Minimum Level | 4 + |
Rated By | Ghostwheel + |
Rating | Rating Pending + |
Reflex Save Progression | Poor + |
Skill | Balance +, Climb +, Disguise +, Gather Information +, Hide +, Intimidate +, Jump +, Ride +, Search +, Sleight of Hand + and Tumble + |
Skill Points | 2 + |
Summary | In pictures of you holding a weapon, it's hard to find you. + |
Title | Tiny Hammerer + |
Will Save Progression | Good + |