Difference between revisions of "Hypnotic Light (3.5e Spell)"
From Dungeons and Dragons Wiki
(Created page with "{{author |author_name=Leziad |date_created=16th March 2018 |status=Finished |balance=High}} <onlyinclude>{{3.5e Spell |name=Hypnotic Light |school=Illusion |subschool=Pattern...") |
|||
(6 intermediate revisions by the same user not shown) | |||
Line 10: | Line 10: | ||
|subschool=Pattern | |subschool=Pattern | ||
|desc=Light, Mind-Affecting | |desc=Light, Mind-Affecting | ||
− | |lvl=Sorcerer/Wizard 2 | + | |lvl=Beguiler 2, Sorcerer/Wizard 2 |
|comp=S | |comp=S | ||
|casttime=1 Round | |casttime=1 Round | ||
|range=Close | |range=Close | ||
− | |dur=Concentration | + | |dur=Concentration +1 Round |
|tsea=t | |tsea=t | ||
|subj=One Creature | |subj=One Creature | ||
Line 22: | Line 22: | ||
}} | }} | ||
− | You create a pattern of light, which cause the target to become | + | You create a pattern of light which glow as a torch, which cause the target to become entranced and very suggestible. On a failed save, the target of the spell become [[Hypnotized (3.5e Condition)|hypnotized]] for as long as you concentrate and 1 round thereafter. |
− | While the target is | + | While the target is hypnotized it is in a naturally susceptible state, it take a -2 penalty on will save against [charm] and [compulsion] effect coming from you.</onlyinclude> |
---- | ---- | ||
+ | {{3.5e Beguiler Spells Breadcrumb}}<br> | ||
{{3.5e Sorcerer/Wizard Spells Breadcrumb}} | {{3.5e Sorcerer/Wizard Spells Breadcrumb}} | ||
[[Category:3.5e]] | [[Category:3.5e]] |
Latest revision as of 19:22, 15 June 2019
| |||||||||
| |||||||||
Rate this article Discuss this article |
Illusion (Pattern) [Light, Mind-Affecting] | |
Level: | Beguiler 2, Sorcerer/Wizard 2 |
---|---|
Components: | S |
Casting time: | 1 Round |
Range: | Close (25 ft. + 5 ft./2 levels) |
Target: | One Creature |
Duration: | Concentration +1 Round |
Saving Throw: | Will Negate |
Spell Resistance: | Yes |
You create a pattern of light which glow as a torch, which cause the target to become entranced and very suggestible. On a failed save, the target of the spell become hypnotized for as long as you concentrate and 1 round thereafter.
While the target is hypnotized it is in a naturally susceptible state, it take a -2 penalty on will save against [charm] and [compulsion] effect coming from you.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Beguiler
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Leziadv |
---|
Facts about "Hypnotic Light (3.5e Spell)"
Article Balance | High + |
Author | Leziad + |
Component | S + |
Descriptor | Light + and Mind-Affecting + |
Identifier | 3.5e Spell + |
Level | Beguiler 2 + and Sorcerer/Wizard 2 + |
Range | Close + |
Rating | Undiscussed + |
School | Illusion + |
Subschool | Pattern + |
Summary | You create hypnotic lights, allowing you to enthrall your target. + |
Title | Hypnotic Light + |