Difference between revisions of "Burstfire Pistol (3.5e Equipment)"
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The burstfire pistol is a variant of the [[Handgun (3.5e Equipment)|Handgun]] being heavier with an extended magazine and greater recoil. It has the same statistic as a [[Handgun (3.5e Equipment)|Handgun]] except of what is noted above and below, it can hold up to 12 bullets. Unlike the handgun, it cannot be used as a martial weapon. A character that is wielding a burstfire pistol may use the following weapon art: | The burstfire pistol is a variant of the [[Handgun (3.5e Equipment)|Handgun]] being heavier with an extended magazine and greater recoil. It has the same statistic as a [[Handgun (3.5e Equipment)|Handgun]] except of what is noted above and below, it can hold up to 12 bullets. Unlike the handgun, it cannot be used as a martial weapon. A character that is wielding a burstfire pistol may use the following weapon art: | ||
− | : '''Burst Fire:''' With an standard action you fire a | + | : '''Burst Fire:''' With an standard action you fire a three round burst. You consume 3 bullets, dealing 3d6 damages. If you do not possess enough bullets in the pistol for the 3 rounds burst, you deal 1d6 less damage per missing bullet. |
A Burstfire Pistol count as a [[Handgun (3.5e Equipment)|Handgun]] for the purpose of feats such as [[SRD:Weapon Focus|Weapon Focus]] and class features. A character with exotic proficiency with one is proficient with the other.</onlyinclude> | A Burstfire Pistol count as a [[Handgun (3.5e Equipment)|Handgun]] for the purpose of feats such as [[SRD:Weapon Focus|Weapon Focus]] and class features. A character with exotic proficiency with one is proficient with the other.</onlyinclude> |
Revision as of 19:39, 7 April 2020
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Burstfire Pistol
Exotic One-Handed Projectile
Cost: | 250 gp |
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Damage (Small): | 1d4 |
Damage (Medium)1: | 1d6 |
Critical: | 20/x3 |
Range Increment: | 50' |
Weight2: | 5 lbs |
Type3: | Piercing |
HP4: | 5 |
Hardness: | 10 |
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
The burstfire pistol is a variant of the Handgun being heavier with an extended magazine and greater recoil. It has the same statistic as a Handgun except of what is noted above and below, it can hold up to 12 bullets. Unlike the handgun, it cannot be used as a martial weapon. A character that is wielding a burstfire pistol may use the following weapon art:
- Burst Fire: With an standard action you fire a three round burst. You consume 3 bullets, dealing 3d6 damages. If you do not possess enough bullets in the pistol for the 3 rounds burst, you deal 1d6 less damage per missing bullet.
A Burstfire Pistol count as a Handgun for the purpose of feats such as Weapon Focus and class features. A character with exotic proficiency with one is proficient with the other.
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