Difference between revisions of "Elemental Weapon (5e)"

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m (Elemental Weapon is not part of the SRD 5th ed. It is in the Player's Handbook, but not part of the SRD.)
(updated for Tasha's Cauldron of Everything)
 
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|scales=y <!-- blank if false, "true" if scalable -->
 
|scales=y <!-- blank if false, "true" if scalable -->
 
|summary=You make a weapon temporarily become a {{srd5lc|Magic Weapon}} that does {{srd5lc|Acid}}, {{srd5lc|Cold}}, {{srd5lc|Fire}}, {{srd5lc|Lightning}}, or {{srd5lc|Thunder}} damage. <!--unofficial description of spell effects-->
 
|summary=You make a weapon temporarily become a {{srd5lc|Magic Weapon}} that does {{srd5lc|Acid}}, {{srd5lc|Cold}}, {{srd5lc|Fire}}, {{srd5lc|Lightning}}, or {{srd5lc|Thunder}} damage. <!--unofficial description of spell effects-->
|casters=Artificer, Paladin
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|casters=Artificer, Druid, Paladin, Ranger
 
|canon=true
 
|canon=true
 
}}
 
}}
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==Sources and Notes==
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* {{Cite Pub|Player's Handbook (5e)|pages=208, 237}}
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:* expanded caster list in:
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:** {{Cite Pub|Wayfinder's Guide to Eberron|pages=178}}
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:** {{Cite Pub|Tasha's Cauldron of Everything|pages=35, 57}}
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<references />
 
{{5e Footer|Spell}}
 
{{5e Footer|Spell}}
 
{{navboxes}}
 
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Latest revision as of 18:47, 23 December 2020

 5th edition (2014) Pointer  + 

A pointer is a short summary that points to published material.
This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed cc-by-sa.
Care should be taken in editing this page.

Elemental Weapon is a spell for 5th edition published in Player's Handbook (5e).


5e Spell Elemental Weapon  (pointer)
3rd-level transmutation
Casting Time: 1 action
Range: Touch
Components: V, S
Duration: Concentration, up to 1 hour
Casters: Artificer, Druid, Paladin, Ranger

Unofficial Description: You make a weapon temporarily become a magic weapon that does acid, cold, fire, lightning, or thunder damage.


Sources and Notes[edit]


Back to Main Page5x5e5e Spells

Facts about "Elemental Weapon (5e)"
Action TypeAction +
AuthorPlayer's Handbook (5e) +
Canontrue +
CasterArtificer +, Druid +, Paladin + and Ranger +
ComponentV + and S +
Level3 +
Pointertrue +
PublicationPlayer's Handbook (5e) +
RangeTouch +
SchoolTransmutation +
SummaryYou make a weapon temporarily become a magic weapon that does acid, cold, fire, lightning, or thunder damage.

+