Difference between revisions of "Rimus's Summon Monster (3.5e Spell)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
(Definetively a copy and paste error)
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{author
 
{{author
 
|author_name=LRimus
 
|author_name=LRimus
|date_created=13th February 2018
+
|date_created=17th February 2018
 
|status=Complete
 
|status=Complete
 
}}
 
}}
 
{{3.5e Spell
 
{{3.5e Spell
|name=Rimus's Summon Person
+
|name=Rimus's Summon Monster
 
|school=Conjuration
 
|school=Conjuration
|subschool=Summoning
+
|subschool=Calling
 
|lvl=Sorcerer 9, Wizard 9, Cleric 9
 
|lvl=Sorcerer 9, Wizard 9, Cleric 9
 
|comp=V, S, M
 
|comp=V, S, M
Line 23: Line 23:
 
When summoning, one can specify up to 5 characteristics of intended summoning, after specifying number of summoned creatures. The specifying characteristics could be species, type, allignment, approximate age, character, physical traits etc.
 
When summoning, one can specify up to 5 characteristics of intended summoning, after specifying number of summoned creatures. The specifying characteristics could be species, type, allignment, approximate age, character, physical traits etc.
  
One can summon a specific creature, which true name is known, with this spell, but summoned creature gets dc +10 bonus to resist summoning.
+
One can summon a specific creature, which true name is known, with this spell, but summoned creature gets DC +10 bonus to resist summoning.
  
 
One cannot specify different characteristics for different creatures in one summoning. All crratures will be close to one specification. If summoner did specify different regardless, spell will summon completely random number of random creatures.
 
One cannot specify different characteristics for different creatures in one summoning. All crratures will be close to one specification. If summoner did specify different regardless, spell will summon completely random number of random creatures.
  
For example one can describe summoned as "two newly formed succubus" or "one masterless pit fiend" or "two Elder Fire Elementals" or just "ten lemures".
+
For example one can describe summoned as "two newly formed succubi" or "one masterless pit fiend" or "two Elder Fire Elementals" or just "ten lemures".
  
 
If summoned creature dies, it will be sent to where it was summoned from, saving all statuses that it gained in the process, be it charm, domination, programmed amnesia, gained knowledge or class levels. It can just come to summoner of its own volition.
 
If summoned creature dies, it will be sent to where it was summoned from, saving all statuses that it gained in the process, be it charm, domination, programmed amnesia, gained knowledge or class levels. It can just come to summoner of its own volition.
 +
 +
''[[SRD:Spell Descriptions#Material (M)|Material Component]]:'' One ruby with value of at least 25 gp for each HD of summoned creatures.
 +
 +
 +
----
 +
{{3.5e Cleric Spells Breadcrumb}}<br/>
 +
{{3.5e Sorcerer/Wizard Spells Breadcrumb}}<br/>
 +
[[Category:3.5e]]
 +
[[Category:User]]
 +
[[Category:Spell]]
 +
{{Navboxes}}

Latest revision as of 08:58, 19 April 2022

Homebrew.png
Author: LRimus (talk)
Date Created: 17th February 2018
Status: Complete
Editing: Clarity edits only please
ArticleUnrated.png
Rate this article
Discuss this article


Rimus's Summon Monster
Conjuration (Calling)
Level: Sorcerer 9, Wizard 9, Cleric 9
Components: V, S, M
Casting time: 1 minute
Range: Close (25 ft. + 5 ft./2 CL)
Effect: [see text]
Duration: Instantaneous
Saving Throw: Will Save [see text]
Spell Resistance: No

With this spell one can summon a creature from another plane. Any extraplanar being can be summoned, be it elementals, demons, devils or even gods. Maximum HD of summoned creatures with one spell casting is equal to summoner's effective Caster Level. Summoned creature is allowed DC (10+Cha) will save to refuse being summoned. Summoned creature is under no compulsion to do summoner's bidding, and can outright attack summoner, if not properly trapped or appeased.

When summoning, one can specify up to 5 characteristics of intended summoning, after specifying number of summoned creatures. The specifying characteristics could be species, type, allignment, approximate age, character, physical traits etc.

One can summon a specific creature, which true name is known, with this spell, but summoned creature gets DC +10 bonus to resist summoning.

One cannot specify different characteristics for different creatures in one summoning. All crratures will be close to one specification. If summoner did specify different regardless, spell will summon completely random number of random creatures.

For example one can describe summoned as "two newly formed succubi" or "one masterless pit fiend" or "two Elder Fire Elementals" or just "ten lemures".

If summoned creature dies, it will be sent to where it was summoned from, saving all statuses that it gained in the process, be it charm, domination, programmed amnesia, gained knowledge or class levels. It can just come to summoner of its own volition.

Material Component: One ruby with value of at least 25 gp for each HD of summoned creatures.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

AuthorLRimus +
ComponentV +, S + and M +
Identifier3.5e Spell +
LevelSorcerer 9 +, Wizard 9 + and Cleric 9 +
RangeOther +
RatingUnrated +
SchoolConjuration +
SubschoolCalling +
SummaryThis spell summons some extraplanar beings, permanently. +
TitleRimus's Summon Monster +