Difference between revisions of "SRD:Octopus"
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=OCTOPUS= | =OCTOPUS= | ||
− | + | [[File:Octopus macropus.jpg|thumb|right|180px|Octopus<br />by SUBnormali Team<br />via Mediawiki Commons<br />[[CC-BY-SA]]<br />''Image is not part of the SRD'']] | |
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These bottom-dwelling sea creatures are dangerous only to their prey. If disturbed, they usually try to escape. | These bottom-dwelling sea creatures are dangerous only to their prey. If disturbed, they usually try to escape. | ||
− | === | + | ===Combat=== |
'''[[SRD:Improved Grab|Improved Grab]] ([[SRD:Ex|Ex]]):''' To use this ability, an octopus must hit an opponent of any size with its arms attack. It can then attempt to start a [[SRD:Grapple|grapple]] as a [[SRD:Free Actions|free action]] without provoking an [[SRD:Attacks of Opportunity|attack of opportunity]]. If it wins the [[SRD:Grapple|grapple check]], it establishes a hold and automatically deals bite damage. | '''[[SRD:Improved Grab|Improved Grab]] ([[SRD:Ex|Ex]]):''' To use this ability, an octopus must hit an opponent of any size with its arms attack. It can then attempt to start a [[SRD:Grapple|grapple]] as a [[SRD:Free Actions|free action]] without provoking an [[SRD:Attacks of Opportunity|attack of opportunity]]. If it wins the [[SRD:Grapple|grapple check]], it establishes a hold and automatically deals bite damage. | ||
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[[Category:OGL]] | [[Category:OGL]] | ||
[[Category:Monster]] | [[Category:Monster]] | ||
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Latest revision as of 04:05, 14 September 2024
This material is published under the OGL |
OCTOPUS[edit]
Size/Type: | Small Animal (Aquatic) |
---|---|
Hit Dice: | 2d8 (9 hp) |
Initiative: | +3 |
Speed: | 20 ft. (4 squares), swim 30 ft. |
Armor Class: | 16 (+1 size, +3 Dex, +2 natural), touch 14, flat-footed 13 |
Base Attack/Grapple: | +1/+2 |
Attack: | Arms +5 melee (0) |
Full Attack: | Arms +5 melee (0) and bite +0 melee (1d3) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Improved grab |
Special Qualities: | Ink cloud, jet, low-light vision |
Saves: | Fort +3, Ref +6, Will +1 |
Abilities: | Str 12, Dex 17, Con 11, Int 2, Wis 12, Cha 3 |
Skills: | Escape Artist +13, Hide +11, Listen +2, Spot +5, Swim +9 |
Feats: | Weapon Finesse |
Environment: | Warm aquatic |
Organization: | Solitary |
Challenge Rating: | 1 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 3–6 HD (Medium) |
Level Adjustment: | — |
These bottom-dwelling sea creatures are dangerous only to their prey. If disturbed, they usually try to escape.
Combat[edit]
Improved Grab (Ex): To use this ability, an octopus must hit an opponent of any size with its arms attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and automatically deals bite damage.
Ink Cloud (Ex): An octopus can emit a cloud of jet-black ink 10 feet high by 10 feet wide by 10 feet long once per minute as a free action. The cloud provides total concealment, which the octopus normally uses to escape a losing fight. All vision within the cloud is obscured.
Jet (Ex): An octopus can jet backward once per round as a full-round action, at a speed of 200 feet. It must move in a straight line, but does not provoke attacks of opportunity while jetting.
Skills: An octopus can change colors, giving it a +4 racial bonus on Hide checks. An octopus also can squeeze and contort its body, giving it a +10 racial bonus on Escape Artist checks. An octopus has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
See Wikipedia Entry: Octopus
Back to Main Page → System Reference Document → Creatures
Alignment | Always neutral + |
Challenge Rating | 1 + |
Environment | Warm aquatic + |
Level Adjustment | — + |
Size | Small + |
Subtype | Aquatic + |
Title | Octopus + |
Type | Animal + |