Difference between revisions of "Diehard, Tome (3.5e Feat)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
Line 17: Line 17:
 
* '''3 HD''': You gain the benefit of [[SRD:Diehard|Diehard]] - When reduced to between –1 and –9 [[SRD:Hit Points|hit points]], you automatically become [[SRD:Stable|stable]]. You don’t have to roll d% to see if you lose 1 hit point each [[SRD:Round|round]]. When reduced to negative [[SRD:Hit Points|hit points]], you may choose to act as if you were [[SRD:Disabled|disabled]], rather than [[SRD:Dying|dying]]. You must make this decision as soon as you are reduced to negative [[SRD:Hit Points|hit points]] (even if it isn’t your turn). If you do not choose to act as if you were [[SRD:Disabled|disabled]], you immediately fall unconscious. When using this [[SRD:Feats|feat]], you can take either a single move or [[SRD:Standard Actions|standard action]] each turn, but not both, and you cannot take a full [[SRD:Round|round]] action. You can take a [[SRD:Move Actions|move action]] without further injuring yourself, but if you perform any [[SRD:Standard Actions|standard action]] (or any other action deemed as strenuous, including some [[SRD:Free Actions|free actions]], such as casting a quickened spell) you take 1 point of damage after completing the act. If you reach –10 [[SRD:Hit Points|hit points]], you immediately die.
 
* '''3 HD''': You gain the benefit of [[SRD:Diehard|Diehard]] - When reduced to between –1 and –9 [[SRD:Hit Points|hit points]], you automatically become [[SRD:Stable|stable]]. You don’t have to roll d% to see if you lose 1 hit point each [[SRD:Round|round]]. When reduced to negative [[SRD:Hit Points|hit points]], you may choose to act as if you were [[SRD:Disabled|disabled]], rather than [[SRD:Dying|dying]]. You must make this decision as soon as you are reduced to negative [[SRD:Hit Points|hit points]] (even if it isn’t your turn). If you do not choose to act as if you were [[SRD:Disabled|disabled]], you immediately fall unconscious. When using this [[SRD:Feats|feat]], you can take either a single move or [[SRD:Standard Actions|standard action]] each turn, but not both, and you cannot take a full [[SRD:Round|round]] action. You can take a [[SRD:Move Actions|move action]] without further injuring yourself, but if you perform any [[SRD:Standard Actions|standard action]] (or any other action deemed as strenuous, including some [[SRD:Free Actions|free actions]], such as casting a quickened spell) you take 1 point of damage after completing the act. If you reach –10 [[SRD:Hit Points|hit points]], you immediately die.
 
* '''8 HD''': You gain immunity to all diseases (except for supernatural and magical diseases) and immunity to poisons of all kinds.
 
* '''8 HD''': You gain immunity to all diseases (except for supernatural and magical diseases) and immunity to poisons of all kinds.
* '''15 HD''': You gain [[fast healing]] equal to your constitution modifier.
+
* '''15 HD''': You gain [[fast healing]]3.
 
}}
 
}}
  

Revision as of 19:19, 17 May 2010

Homebrew.png
Author: Sergejsvk (talk)
Date Created: 17th May 2010
Status: Finished
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
 Ratings for this homebrew:
Average:
NA
/ 4

 0 users favored it (4/4).
 1 users liked it (3/4).
 0 were neutral on it (2/4).
 0 users disliked it (1/4).
 0 users opposed it (0/4).

RatingPending.png
Rate this article
Discuss this article


Diehard [Archetype] Benefit: Archetype Feat Bonus are based on HD.

  • 3 HD: You gain the benefit of Diehard - When reduced to between –1 and –9 hit points, you automatically become stable. You don’t have to roll d% to see if you lose 1 hit point each round. When reduced to negative hit points, you may choose to act as if you were disabled, rather than dying. You must make this decision as soon as you are reduced to negative hit points (even if it isn’t your turn). If you do not choose to act as if you were disabled, you immediately fall unconscious. When using this feat, you can take either a single move or standard action each turn, but not both, and you cannot take a full round action. You can take a move action without further injuring yourself, but if you perform any standard action (or any other action deemed as strenuous, including some free actions, such as casting a quickened spell) you take 1 point of damage after completing the act. If you reach –10 hit points, you immediately die.
  • 8 HD: You gain immunity to all diseases (except for supernatural and magical diseases) and immunity to poisons of all kinds.
  • 15 HD: You gain fast healing3.




Back to Main Page3.5e HomebrewCharacter OptionsFeats

Article BalanceHigh +
AuthorSergejsvk +
Identifier3.5e Feat +
PrerequisiteNone +
Rated ByEiji-kun +
RatingRating Pending +
SummaryYou've been stabbed, poisoned, shot, dragged through the dirt and left in the freezing night do die. You didn't. And now you are back to kick some ass! +
TitleDiehard, Tome +
TypeArchetype +