Difference between revisions of "Etheliometer (3.5e Equipment)"
Tarkisflux (talk | contribs) (Created page with "{{author |author_name=Tarkisflux |date_created=20th Jan, 2012 |status=Complete |editing= }} ''Note: This item is intended to be used with the [[Tome of Prowess (3.5e Sourcebook)|...") |
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− | ''Note: This item is intended to be used with the [[Tome of Prowess (3.5e Sourcebook)|Tome of Prowess]]. It may not be appropriate for other games.'' | + | ''Note: This item is intended to be used with the [[Tome of Prowess (3.5e Sourcebook)|Tome of Prowess]]. It may not be appropriate for other games.''[[Summary::A device to allow those without access to spells to detect the presence of magic, and perhaps glean some information about its type.| ]] |
− | == Etheliometer == | + | === Etheliometer === |
− | + | <onlyinclude>An etheliometer is a rather crazy collection of knobs, levers, gears, and dials that requires two hands to operate. Those who understand a bit about how magic works can use the various fiddly bits on it to detect the presence of magic and to learn information about it. As a result, only characters with ranks in [[Tome of Prowess (3.5e Sourcebook)/Arcana|Arcana]], [[Tome of Prowess (3.5e Sourcebook)/Geomancy|Geomancy]], or [[Tome of Prowess (3.5e Sourcebook)/Thaumaturgy|Thaumaturgy]] can use it effectively. | |
− | + | When used, however, an individual with ranks in one or more of the above skills can determine the presence of magic in a 60' cone (radiating outward from the etheliometer) as a 1-round action. With an additional 1-round action, the wielder can determine the direction and distance to each magical effect within the cone. Once located, they may spend a 1-minute action the wielder can determine additional information about a magical effect or item so long as they are within 5' of it. This last function is treated as a use of the Identify Magic ability in the [[Tome of Prowess (3.5e Sourcebook)/Arcana|Arcana]], [[Tome of Prowess (3.5e Sourcebook)/Geomancy|Geomancy]], or [[Tome of Prowess (3.5e Sourcebook)/Thaumaturgy|Thaumaturgy]] skills. The wielder gains additional information about the effect based on the result of their check. | |
− | '''Price:''' [[Cost:: | + | '''Price:''' [[Cost::50 gp]]<br/> |
− | '''Weight:''' 2 lb. | + | '''Weight:''' 2 lb.</onlyinclude> |
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[[Category:Mundane]] | [[Category:Mundane]] | ||
[[Category:Adventuring Gear]] | [[Category:Adventuring Gear]] | ||
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Latest revision as of 07:26, 29 March 2013
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Note: This item is intended to be used with the Tome of Prowess. It may not be appropriate for other games.
Etheliometer[edit]
An etheliometer is a rather crazy collection of knobs, levers, gears, and dials that requires two hands to operate. Those who understand a bit about how magic works can use the various fiddly bits on it to detect the presence of magic and to learn information about it. As a result, only characters with ranks in Arcana, Geomancy, or Thaumaturgy can use it effectively.
When used, however, an individual with ranks in one or more of the above skills can determine the presence of magic in a 60' cone (radiating outward from the etheliometer) as a 1-round action. With an additional 1-round action, the wielder can determine the direction and distance to each magical effect within the cone. Once located, they may spend a 1-minute action the wielder can determine additional information about a magical effect or item so long as they are within 5' of it. This last function is treated as a use of the Identify Magic ability in the Arcana, Geomancy, or Thaumaturgy skills. The wielder gains additional information about the effect based on the result of their check.
Price: 50 gp
Weight: 2 lb.
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