Difference between revisions of "Icewalker (3.5e Feat)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
(Created page with "{{author |author_name=Aarnott |date_created=~~~~~ |status=It is as it is |balance=High }} <onlyinclude>{{3.5e Feat |name=Icewalker |types= |summary=You can not only walk on i...")
 
m (Text replace - "prerequistes" to "prerequisites")
 
(6 intermediate revisions by 2 users not shown)
Line 3: Line 3:
 
|date_created=22:16, 15 August 2012 (UTC)
 
|date_created=22:16, 15 August 2012 (UTC)
 
|status=It is as it is
 
|status=It is as it is
|balance=High
+
|balance=Very High
 
}}
 
}}
  
Line 10: Line 10:
 
|types=
 
|types=
 
|summary=You can not only walk on icy surfaces with no problems, you can leave ice in your wake.
 
|summary=You can not only walk on icy surfaces with no problems, you can leave ice in your wake.
|prereqs=<!-- All prerequistes, including feats -->
+
|prereqs=<!-- All prerequisites, including feats -->
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=As a standard action, you can cover the square you are in and each adjacent square with ice. Any square you move into before the end of your next turn is also covered in ice. The ice lasts until 2 rounds after you use this ability.
+
|benefit=You can move on ice-covered surfaces at your full speed without making balance checks or Reflex saves to avoid falling. You gain the following supernatural ability.
  
Unlike normal ice, this ice requires any creature that begins its turn on it to make a Reflex save or fall prone. The base DC to balance on the ice is 10 + your character level + your Wisdom, Intelligence, or Charisma modifier, whichever is best.
+
'''Icewalking ([[Su]])''': As a swift action, you can cover the square you are in and each adjacent square with ice. For the next 3 rounds, any square you move into is also covered in ice. At the end of the 3 rounds, all the ice created by this ability melts into nothingness.
 +
 
 +
Unlike normal ice, this ice requires any creature that begins its turn on it to make a Reflex save DC 10 + 1/2 your character level + your Wisdom, Intelligence, or Charisma modifier, whichever is best, or else fall prone. The base DC to balance on the ice is 10 + your character level + your Wisdom, Intelligence, or Charisma modifier, whichever is best. The Reflex save is only for beginning a turn on icy ground. Otherwise, the balance skill is used.
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|normal=
 
|normal=
Line 27: Line 29:
 
[[Category:User]]
 
[[Category:User]]
 
[[Category:Feat]]
 
[[Category:Feat]]
 +
 +
{{Navboxes}}

Latest revision as of 22:38, 2 November 2012

Homebrew.png
Author: Aarnott (talk)
Date Created: 22:16, 15 August 2012 (UTC)
Status: It is as it is
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Icewalker [General] Benefit: You can move on ice-covered surfaces at your full speed without making balance checks or Reflex saves to avoid falling. You gain the following supernatural ability.

Icewalking (Su): As a swift action, you can cover the square you are in and each adjacent square with ice. For the next 3 rounds, any square you move into is also covered in ice. At the end of the 3 rounds, all the ice created by this ability melts into nothingness.

Unlike normal ice, this ice requires any creature that begins its turn on it to make a Reflex save DC 10 + 1/2 your character level + your Wisdom, Intelligence, or Charisma modifier, whichever is best, or else fall prone. The base DC to balance on the ice is 10 + your character level + your Wisdom, Intelligence, or Charisma modifier, whichever is best. The Reflex save is only for beginning a turn on icy ground. Otherwise, the balance skill is used.



Back to Main Page3.5e HomebrewCharacter OptionsFeats

Facts about "Icewalker (3.5e Feat)"
Article BalanceHigh +
AuthorAarnott +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUndiscussed +
SummaryYou can not only walk on icy surfaces with no problems, you can leave ice in your wake. +
TitleIcewalker +
TypeGeneral +