Difference between revisions of "Talk:Air Cutter (3.5e Prestige Class)"
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:Lol wat? -- [[User:Eiji-kun|Eiji Hyrule]] 18:30, March 3, 2010 (UTC) | :Lol wat? -- [[User:Eiji-kun|Eiji Hyrule]] 18:30, March 3, 2010 (UTC) | ||
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+ | ::Nice prestige class, far less problems than mine - yet error there still be. | ||
+ | ::*For how long can you initially (at fourth level), fly using Wings of Air? Isn't it over-powerful to have fly permanency at 10th level (even if poor)? | ||
+ | ::*Shockwave: It may be better to have the shock wave dmg be only for 30' (still running 60'). Think about it, an air cutter is reaching the speed of ca.341miles per hour and then stopping, in 60' and 6 seconds - some of that he is not going mock1. | ||
+ | ::*Would you mind if I helped with the internal links? --[[User:Franken Kesey|Franken Kesey]] 05:50, March 4, 2010 (UTC) | ||
+ | |||
+ | :::For the flying, having continuous flight at 10th level is well within Rogue-level ability. What having flight gives you "power-wise" is immunity to being blocked by chasms (which should stop being particularly challenging at right about that point), the ability to use melee attacks on other flyers, and the ability to snipe people from the air. The latter doesn't work on anyone who can fly or has decent ranged attacks, and the ones who can't usually are susceptible to the same trick from being up a tree or on a fast horse. Also note that beyond +1 BAB and +1 Reflex, that's the entirety of the Air Cutter's 4th level class features. | ||
+ | :::I do think the n/encounter restriction on Air Cutter is too restrictive, since the class's primary first-level combat trick is going to run out on the first or second round. -- [[User:Quantumboost|Quantumboost]] 06:38, March 4, 2010 (UTC) | ||
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+ | ::::Yay input. For flying, should be fine. Warlocks are flying around at will at level 8, so ECL 10 should be fine. For shockwave, I did it merely to make it easy, 60 ft movement turning into 60 foot damage, so I threw physics with acceleration to the wind and pretty much deemed it instant starting and stopping. And the last bit... LINK AWAY! | ||
+ | ::::As for Air Cutter, you think it is that restrictive? Should I raise it? I wanted to discourage dippers getting a bunch of Air Cutter attempts for just one level. I suppose it wouldn't hurt all that much if it was boosted, but I wonder how much. Hmmm, it's per-attack. I'll have to do some math. -- [[User:Eiji-kun|Eiji Hyrule]] 13:41, March 4, 2010 (UTC) |
Latest revision as of 13:41, 4 March 2010
Ideas[edit]
Ventusforce: does stuff --Stryker-Fyre 11:14, March 3, 2010 (UTC)
- Lol wat? -- Eiji Hyrule 18:30, March 3, 2010 (UTC)
- Nice prestige class, far less problems than mine - yet error there still be.
- For how long can you initially (at fourth level), fly using Wings of Air? Isn't it over-powerful to have fly permanency at 10th level (even if poor)?
- Shockwave: It may be better to have the shock wave dmg be only for 30' (still running 60'). Think about it, an air cutter is reaching the speed of ca.341miles per hour and then stopping, in 60' and 6 seconds - some of that he is not going mock1.
- Would you mind if I helped with the internal links? --Franken Kesey 05:50, March 4, 2010 (UTC)
- Nice prestige class, far less problems than mine - yet error there still be.
- For the flying, having continuous flight at 10th level is well within Rogue-level ability. What having flight gives you "power-wise" is immunity to being blocked by chasms (which should stop being particularly challenging at right about that point), the ability to use melee attacks on other flyers, and the ability to snipe people from the air. The latter doesn't work on anyone who can fly or has decent ranged attacks, and the ones who can't usually are susceptible to the same trick from being up a tree or on a fast horse. Also note that beyond +1 BAB and +1 Reflex, that's the entirety of the Air Cutter's 4th level class features.
- I do think the n/encounter restriction on Air Cutter is too restrictive, since the class's primary first-level combat trick is going to run out on the first or second round. -- Quantumboost 06:38, March 4, 2010 (UTC)
- Yay input. For flying, should be fine. Warlocks are flying around at will at level 8, so ECL 10 should be fine. For shockwave, I did it merely to make it easy, 60 ft movement turning into 60 foot damage, so I threw physics with acceleration to the wind and pretty much deemed it instant starting and stopping. And the last bit... LINK AWAY!
- As for Air Cutter, you think it is that restrictive? Should I raise it? I wanted to discourage dippers getting a bunch of Air Cutter attempts for just one level. I suppose it wouldn't hurt all that much if it was boosted, but I wonder how much. Hmmm, it's per-attack. I'll have to do some math. -- Eiji Hyrule 13:41, March 4, 2010 (UTC)