Difference between revisions of "SRD:Phrenic Creature"

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{{OGL Top}}
 
{{OGL Top}}
 
=Phrenic Creature=
 
=Phrenic Creature=
Seemingly no different from standard examples of their kind, phrenic creatures harbor mental might.
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[[Summary::Seemingly no different from standard examples of their kind, phrenic creatures harbor mental might.]]
  
 
Monsters who naturally possess psionic ability are not found as phrenic creatures. Phrenic creatures are freaks among their kind, otherwise normal creatures whose minds are more powerful than those of their fellows. Similarly, creatures who advance by [[SRD:Classes|character class]] are usually not phrenic creatures—they simply take levels in a psionic [[SRD:Class|class]] to hone their mental [[SRD:Powers|powers]].
 
Monsters who naturally possess psionic ability are not found as phrenic creatures. Phrenic creatures are freaks among their kind, otherwise normal creatures whose minds are more powerful than those of their fellows. Similarly, creatures who advance by [[SRD:Classes|character class]] are usually not phrenic creatures—they simply take levels in a psionic [[SRD:Class|class]] to hone their mental [[SRD:Powers|powers]].
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“Phrenic” is an inherited template that can be added to any nonmindless creature that does not already have the [[SRD:Psionic Subtype|psionic subtype]] (referred to hereafter as the “base creature”). A phrenic creature uses all the base creature’s statistics and [[SRD:Special Abilities|special abilities]] except as noted here.
 
“Phrenic” is an inherited template that can be added to any nonmindless creature that does not already have the [[SRD:Psionic Subtype|psionic subtype]] (referred to hereafter as the “base creature”). A phrenic creature uses all the base creature’s statistics and [[SRD:Special Abilities|special abilities]] except as noted here.
  
'''Size and Type:''' The creature’s type does not change, unless it is an [[SRD:Animal Type|animal]] (in which case it becomes a [[SRD:Magical Beast Type|magical beast]] [augmented [[SRD:Animal Type|animal]]]). It gains the [[SRD:Psionic Subtype|psionic subtype]].
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'''Size and Type:''' The creature’s type does not change, unless it is an [[SRD:Animal Type|animal]] (in which case it becomes a [[SRD:Magical Beast Type|magical beast]] [augmented [[SRD:Animal Type|animal]]]). It gains the [[SRD:Psionic Subtype|psionic subtype]].[[Type::Magical Beast| ]][[Type::Unchanged| ]][[Subtype::Augmented| ]][[Subtype::Psionic| ]]
  
 
'''[[SRD:Psi-Like Ability|Psi-Like Abilities]] ([[SRD:Sp|Sp]]):''' A phrenic creature possesses the [[SRD:Psionic Subtype|psi-like abilities]] indicated below, depending on its [[SRD:Hit Dice|Hit Dice]]. The abilities are cumulative. Unless otherwise noted, an ability is usable once per day. [[SRD:Manifester Level|Manifester level]] is equal to the creature’s [[SRD:Hit Dice|HD]]. The save [[SRD:DC|DCs]] for a phrenic creature’s [[SRD:Psionic Subtype|psi-like abilities]] are [[SRD:Charisma|Charisma]]-based.
 
'''[[SRD:Psi-Like Ability|Psi-Like Abilities]] ([[SRD:Sp|Sp]]):''' A phrenic creature possesses the [[SRD:Psionic Subtype|psi-like abilities]] indicated below, depending on its [[SRD:Hit Dice|Hit Dice]]. The abilities are cumulative. Unless otherwise noted, an ability is usable once per day. [[SRD:Manifester Level|Manifester level]] is equal to the creature’s [[SRD:Hit Dice|HD]]. The save [[SRD:DC|DCs]] for a phrenic creature’s [[SRD:Psionic Subtype|psi-like abilities]] are [[SRD:Charisma|Charisma]]-based.
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'''[[SRD:Feats (Creature Statistic)|Feats:]]''' A phrenic creature can take psionic [[SRD:Feats|feats]], if it meets the prerequisites for such [[SRD:Feats|feats]].
 
'''[[SRD:Feats (Creature Statistic)|Feats:]]''' A phrenic creature can take psionic [[SRD:Feats|feats]], if it meets the prerequisites for such [[SRD:Feats|feats]].
  
'''[[SRD:Challenge Rating (Creature Statistic)|Challenge Rating:]]''' Up to 5 [[SRD:Hit Dice|HD]], same as base creature +1; 6–10 [[SRD:Hit Dice|HD]], same as base creature +2; 11+ [[SRD:Hit Dice|HD]], same as base creature +3.
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'''[[SRD:Challenge Rating (Creature Statistic)|Challenge Rating:]]''' Up to 5 [[SRD:Hit Dice|HD]], same [[Challenge Rating::as base creature +1]]; 6–10 [[SRD:Hit Dice|HD]], same [[Challenge Rating::as base creature +2]]; 11+ [[SRD:Hit Dice|HD]], same [[Challenge Rating::as base creature +3]].
  
 
'''[[SRD:Level Adjustment (Creature Statistic)|Level Adjustment:]]''' Same as base creature +2.
 
'''[[SRD:Level Adjustment (Creature Statistic)|Level Adjustment:]]''' Same as base creature +2.
  
 
{{SRD Template Footer}}
 
{{SRD Template Footer}}
[[Category:3.5e|{{BASEPAGENAME}}]]
 
[[Category:Psionic|{{BASEPAGENAME}}]]
 

Latest revision as of 22:18, 31 January 2011

This material is published under the OGL

Phrenic Creature[edit]

Seemingly no different from standard examples of their kind, phrenic creatures harbor mental might.

Monsters who naturally possess psionic ability are not found as phrenic creatures. Phrenic creatures are freaks among their kind, otherwise normal creatures whose minds are more powerful than those of their fellows. Similarly, creatures who advance by character class are usually not phrenic creatures—they simply take levels in a psionic class to hone their mental powers.

Creating a Phrenic Creature[edit]

“Phrenic” is an inherited template that can be added to any nonmindless creature that does not already have the psionic subtype (referred to hereafter as the “base creature”). A phrenic creature uses all the base creature’s statistics and special abilities except as noted here.

Size and Type: The creature’s type does not change, unless it is an animal (in which case it becomes a magical beast [augmented animal]). It gains the psionic subtype.

Psi-Like Abilities (Sp): A phrenic creature possesses the psi-like abilities indicated below, depending on its Hit Dice. The abilities are cumulative. Unless otherwise noted, an ability is usable once per day. Manifester level is equal to the creature’s HD. The save DCs for a phrenic creature’s psi-like abilities are Charisma-based.

HD Abilities
1–2 3/day—defensive precognition; 1/day—force screen
3–4 3/day—empty mind, mind thrust
5–6 1/day—body adjustment, brain lock
7–8 1/day—aversion, psionic blast
9–10 3/day—intellect fortress; 1/day—psychic crush
11–12 1/day—psionic dominate
13–14 1/day—energy current, tower of iron will
15–16 3/day—psionic teleport
17–18 1/day—fission
19–20 1/day—ultrablast

Special Qualities: A phrenic creature has all the special qualities of the base creature, plus the following special qualities.

Naturally Psionic: A phrenic creature gains 1 bonus power point.

Power Resistance (Ex): A phrenic creature has power resistance equal to its Hit Dice +10.

Abilities: Increase from the base creature as follows: Int +2 (if Int is 3 or greater), Wis +2, Cha +4.

Feats: A phrenic creature can take psionic feats, if it meets the prerequisites for such feats.

Challenge Rating: Up to 5 HD, same as base creature +1; 6–10 HD, same as base creature +2; 11+ HD, same as base creature +3.

Level Adjustment: Same as base creature +2.



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Facts about "Phrenic Creature"
Challenge Ratingas base creature +1 +, as base creature +2 + and as base creature +3 +
SubtypeAugmented + and Psionic +
SummarySeemingly no different from standard examples of their kind, phrenic creatures harbor mental might. +
TitlePhrenic Creature +
TypeMagical Beast + and Unchanged +