Difference between revisions of "Talk:Two-Weapon Fighting (3.5e Feat)"
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:::::::::Were does it say it has to be light? Can't it be any one handed?--[[User:Parakee|Parakee]]<sup>[[User Talk:Parakee|Talk]]</sup> 21:24, 2 May 2011 (UTC) | :::::::::Were does it say it has to be light? Can't it be any one handed?--[[User:Parakee|Parakee]]<sup>[[User Talk:Parakee|Talk]]</sup> 21:24, 2 May 2011 (UTC) | ||
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+ | ::::::::::It can be any-one handed the way I see it. They're already paying for two magic weapons. They don't need to be locked into light-weapon damage. --Genowhirl 17:35, 5 June 2011 (UTC) | ||
== Two Weapon Defense tree. == | == Two Weapon Defense tree. == |
Revision as of 17:35, 5 June 2011
are all pentallies removed?--ParakeeTalk 16:45, 1 May 2011 (UTC)
- There is no -2 for off-hand attacks. You still only get half your strength as a bonus to your off-hand attacks, since that reduction isn't technically a penalty. - Tarkisflux 17:07, 1 May 2011 (UTC)
- There's a chart in the Combat chapter of the Player's Handbook. Not sure if it is on the wiki though. --Havvy 21:09, 1 May 2011 (UTC)
- I believe the aforementioned table is here. As written, I do believe that all penalties to attack rolls from making attacks with your off hand are negated. Other penalties to attack rolls that do not specifically stem from two-weapon fighting (such as the penalties you normally recieve for iterative attacks) are applied normally. - TG Cid 22:02, 1 May 2011 (UTC)
- I confirm that that indeed is the aforementioned table. --Havvy 22:17, 1 May 2011 (UTC)
- As long as your secondary weapon is a light weapon and you have this feat, the penalties are -2 for each attack. You need to take more two-weapon fighting feats to get the other extra attacks though. --Havvy 23:50, 1 May 2011 (UTC)
- Not with this feat, though. It removes the whole TWF feat tree, which is frankly awesome. But it doesn't quite double the damage, although it does make being a two-weapon fighter even more of an appealing proposition than it already was (which is, in the scope of wizard-level characters, not a hell of a lot, although it is how certain builds like the acid flask rogue compete). In short, yes, it is win; that's why it's a wizard-level feat. - TG Cid 02:39, 2 May 2011 (UTC)
- Sorry Havvy, this is the Tome TWF and doesn't work like that. And yes Parakee, you can take a feat and "almost double your damage output". Which mostly means that you suffer no worse than if you had elected to go with a two-handed weapon instead of two light one-handed weapons (aside from having to pay twice for magic upgrades). Seriously, 2 shortswords with this are going to be 1d6+str and 1d6+half-str, exactly like wielding a greatword for 2d6+str+halfstr. It's extremely useful, but the default ability isn't crazy awesome. - Tarkisflux 03:49, 2 May 2011 (UTC)
- It can be any-one handed the way I see it. They're already paying for two magic weapons. They don't need to be locked into light-weapon damage. --Genowhirl 17:35, 5 June 2011 (UTC)
Two Weapon Defense tree.
Doesn't any of the shield bonuses to AC only make since with bladed weapons. Two whips shouldn't give you bonuses...--ParakeeTalk 17:14, 5 June 2011 (UTC)
- This is the same folks who decided the penalty for silver weapons (-1 to damage because silver is softer) is stupid because wooden weapons don't take that same penalty. If someone wants to dual-wield whips, I'll give them a heartfelt 'Merry Christmas' and see how it goes. And you say 'bladed' weapons, but I'm pretty sure you meant to include maces and flails and clubs and the like. --Genowhirl 17:28, 5 June 2011 (UTC)