Difference between revisions of "Final Dead (Legend Feat)"
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(Created page with "{{author |author_name=Tenno Seremel |date_created=2012-10-13 |status=Complete }} <onlyinclude>{{Legend Feat |name=Final Dead |types=Iconic |summary=Healing is not going to wo...") |
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|summary=Healing is not going to work around you... for long. | |summary=Healing is not going to work around you... for long. | ||
|prereqs=12th level, You Will Falter | |prereqs=12th level, You Will Falter | ||
− | |benefit=Any opponent within your [Melee] range after receiving | + | |benefit=Any opponent within your [Melee] range after receiving HP healing effect (other than [Fast Healing]) must make a Will save (DC 10 + 1/2 your level + your KOM) or become [Battered] for 3 [Round]s. |
|special=No one can be affected more than once per [Round] by this feat. Multiple instances do not stack, only the one with highest DC applies. | |special=No one can be affected more than once per [Round] by this feat. Multiple instances do not stack, only the one with highest DC applies. | ||
}}</onlyinclude> | }}</onlyinclude> |
Latest revision as of 21:44, 18 June 2013
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Final Dead [Iconic]
Prerequisites: 12th level, You Will FalterBenefit: Any opponent within your [Melee] range after receiving HP healing effect (other than [Fast Healing]) must make a Will save (DC 10 + 1/2 your level + your KOM) or become [Battered] for 3 [Round]s.
Special: No one can be affected more than once per [Round] by this feat. Multiple instances do not stack, only the one with highest DC applies.