Difference between revisions of "Organic (3.5e Cleric Domain)"
Luigifan18 (talk | contribs) (Removing blood brotherhood (which is useless), moving nature's avatar down 1 level (it should never have been a 9th-level spell), and adding baleful polymorph (which is actually pretty cool)) |
Luigifan18 (talk | contribs) (Multiclass clause) |
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|name=Organic | |name=Organic | ||
|summary=The domain of life and its many wonders. | |summary=The domain of life and its many wonders. | ||
− | |desc=Clerics of this domain revere life in all its forms, from the tiniest bacterium to the most massive dragon, from the dullest earthworm to the most wizened elven sage. As such, they get along very well with druids, biomancers, rangers, sylvan occultists, and shamans, but are constantly at odds with necromancers | + | |desc=Clerics of this domain revere life in all its forms, from the tiniest bacterium to the most massive dragon, from the dullest earthworm to the most wizened elven sage. As such, they get along very well with druids, biomancers, rangers, sylvan occultists, and shamans, but are constantly at odds with necromancers and undead. |
− | |power=All saving throws use the "good" progression (+2 base save bonus at 1st level, +1 to bonus at every even-numbered level). | + | |power=All saving throws use the "good" progression (+2 base save bonus at 1st level, +1 to bonus at every even-numbered level). This only applies to levels in the class you took this domain through; if you multiclass, your other classes use their own save progressions. |
|lvl1=[[Asepsis (3.5e Spell)|''asepsis'']] | |lvl1=[[Asepsis (3.5e Spell)|''asepsis'']] | ||
|lvl2=[[Bio (3.5e Spell)|''bio'']] | |lvl2=[[Bio (3.5e Spell)|''bio'']] |
Latest revision as of 23:18, 26 September 2015
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Organic Domain
The domain of life and its many wonders. Clerics of this domain revere life in all its forms, from the tiniest bacterium to the most massive dragon, from the dullest earthworm to the most wizened elven sage. As such, they get along very well with druids, biomancers, rangers, sylvan occultists, and shamans, but are constantly at odds with necromancers and undead.
Granted Powers[edit]
All saving throws use the "good" progression (+2 base save bonus at 1st level, +1 to bonus at every even-numbered level). This only applies to levels in the class you took this domain through; if you multiclass, your other classes use their own save progressions.
Organic Domain Spells[edit]
- asepsis
- bio
- plant growth
- reincarnate
- zone of vigor
- nature's avatar[1]
- baleful polymorph
- entmoot
- create life
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Cleric Domains
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