Difference between revisions of "Decalification (3.5e Spell)"

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|lvl=Sorcerer 5, Wizard 5
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|comp=V, S, M (vial of acid) -->
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|comp=V, S, M
 
|casttime=1 standard action
 
|casttime=1 standard action
 
|range=25 ft + 5ft/2 levels
 
|range=25 ft + 5ft/2 levels
|dur= permanent until remove curse is cast
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''Material Component:''  2 ounces or more of acid.
 
''Material Component:''  2 ounces or more of acid.
  
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Latest revision as of 02:19, 30 December 2018


Homebrew.png
Author: Morderme2 (talk)
Date Created: 02/09/2017
Status: Complete
Editing: Clarity edits only please
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Decalcification
Transmutation [Curse]
Level: Sorcerer/Wizard 5
Components: V, S, M
Casting time: 1 standard action
Range: 25 ft + 5ft/2 levels
Target: 1 creature with bones
Duration: Permanent
Saving Throw: Reflex avoids, Fortitude avoids
Spell Resistance: Yes

The enraged giant raises a huge fist and advances to pound your warrior friend into the ground - without a second thought, you throw a glass vial, it breaks near the giant's foot - the warrior rises his shield, you speak the magic words, as rapidly rising white fumes disappear into the giant's flesh, seeking bones... the fist crashes down on the steel shield with a crunching sound - finger, hand and wrist bones crack apart and there's a howl of anguish!

When casting decalcification, the caster must throw a small quantity of acid within 5 ft of the target. The target has a reflex saving throw to avoid the fumes' penetrating his or her body. The bones of the target become porous, brittle and weakened. Any bludgeoning or impact damage experienced by the target +10 becomes the DC for a fortitude save against breaking bones. The location of the hit becomes important because broken bones mean limitations on movement. Typically, there is a -2 to -4 Dexterity penalty depending on the severity and location of the damage. Slashing and piercing damage does not require the fortitude save; there is no bone breakage. Falling damage and slam attacks do. This spell is a curse and so will last until a remove curse is cast to end it. Broken bone damage takes twice as long to heal naturally.

Material Component: 2 ounces or more of acid.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Article BalanceModerate +
AuthorMorderme2 +
ComponentV +, S + and M +
DescriptorCurse +
Identifier3.5e Spell +
LevelSorcerer/Wizard 5 +
RangeOther +
RatingUnrated +
SchoolTransmutation +
SummaryGives target instant and severe calcium deficiency. +
TitleDecalification +