Difference between revisions of "Magnetism (3.5e Sphere)"
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Magnetism Sphere
A sphere for using magnetic powers on people and objects.
Magnetism [Fiendish, Elemental]
Special: You always know which direction is north and are constantly under the effect of a detect mineral spell (caster level equal to character level).
Level – Benefit
- 1 – magnetic oscillation
- 3 – magnetic armor
- 5 – magnetism (CArc)
- 7 – magnetic pulse (WotC web enhancement)
- 9 – telekinesis (metal objects and creatures only)
- 11 – repulsion
- 13 – repel metal or stone (metal only)
- 15 – sympathy (special bonus: antipathy)
- 17 – imprisonment
- 19 – soul bind (uses a piece of metal to hold the soul)
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Facts about "Magnetism (3.5e Sphere)"
Author | Darth_Rabbitt + |
Identifier | 3.5e Sphere + |
Rating | Unrated + |
Special | You always know which direction is north and are constantly under the effect of a detect mineral spell (caster level equal to character level). + |
Spell | magnetic oscillation +, magnetic armor +, magnetism (CArc) +, magnetic pulse (WotC web enhancement) +, telekinesis (metal objects and creatures only) +, repulsion +, repel metal or stone (metal only) +, sympathy (special bonus: antipathy) +, imprisonment + and soul bind (uses a piece of metal to hold the soul) + |
Title | Magnetism + |
Type | Fiendish + and Elemental + |