Icewalker (3.5e Feat)
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Icewalker [General]
Benefit: You gain the following supernatural ability.
Icewalking (Su): As a standard action, you can cover the square you are in and each adjacent square with ice. For the next 3 rounds, any square you move into is also covered in ice. At the end of the 3 rounds, all the ice created by this ability melts into nothingness.
Unlike normal ice, this ice requires any creature that begins its turn on it to make a Reflex save or fall prone. The base DC to balance on the ice is 10 + your character level + your Wisdom, Intelligence, or Charisma modifier, whichever is best.
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Facts about "Icewalker (3.5e Feat)"
Article Balance | Very High + |
Author | Aarnott + |
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rating | Undiscussed + |
Summary | You can not only walk on icy surfaces with no problems, you can leave ice in your wake. + |
Title | Icewalker + |
Type | General + |