Limb Manifesto (3.5e Guide)/Nightmare

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Introduction

Unlike the shiva, the focus here is to get the most limbs (most are natural attacks). Not meant to be used below level 6 (would only have leveled in two classes at 5th), anything below has been omitted. At 20th level, has 6 claws, 5 tentacles, 4 heads, 2 wings and one tail; and an average damage per round of 1,821.35!

References

This build uses a much larger list of homebrew (with balance points in parentheses):

  1. Feat Purchasing (3.5e Variant Rule)(Transformational)
  2. Brachyura (3.5e Race)
  3. Shape Eater (3.5e Class)(VH)
  4. Practiced Attacker (3.5e Feat)(H)
  5. Product of Infernal Dalliance (3.5e Feat)(VH)
  6. Secondary Arms (3.5e Feat)(H)
  7. Farspawn Scion (3.5e Prestige Class)(H)
  8. Extra Legs(H)
  9. Constricting Fiend(M)
  10. Tentacles of Dagon (3.5e Feat)(H)
  11. Body Sprouter (3.5e Class)(VH)
  12. Tentacle Parasite(M)

Progression

Starting Ability Scores (Before Racial Adjustments): Str19, Dex14, Con14, Int8, Wis8, Cha8 (32 point buy)

Brachyura:

Traits:

  • Slow: +1 to your hit points gained at each level; but, base land speed is halved (round down to the nearest 5-foot interval).

Flaws:

  • Shaky: You take a −2 penalty on all ranged attack rolls.
  • Vulnerable: −1 penalty to Armor Class.
ECL Class Ability Scores BAB AC/Flat/Touch Saving Throws Feats Bloodline Gold and Gear
Str Dex Con Int Wis Cha Fort Ref Will Pre Transaction Post
Previous1 2LA, Bloodline, Shape Eater 2 35 12 20 6 8 8 +5 15/12/13 +7 +3 +0 Multiattack, Practiced Attacker, Product of Infernal Dalliance, Secondary Arms +2 on Spot Checks, Lion Head 12,285 Gauntlets of Ogre Power(-4000), Ioun Stone, pale blue(-8000) 285
6th Farspawn Scion 1 36 12 20 6 8 8 +6/+1 15/12/13 +9 +3 +2 Improved Multiattack +1Strength 14,685 14,685
7th Farspawn Scion 2 36 12 20 6 10 8 +7/+2 15/12/13 +11 +5 +2 24,285 24,285
8th Shape Eater 3 37 12 22 6 10 8 +8/+3 15/12/13 +12 +6 +2 Dragon Head 37,085 Ioun Stone, pink(-8000) 1085
9th Shape Eater 4 37 12 22 6 14 4 +9/+4 15/12/13 +12 +6 +3 Extra Legs, Constricting Fiend 17,085 9085
10th Shape Eater 5 47 12 22 6 10 8 +10/+5 15/12/13 +13 +7 +3 Affinity 31,485 31,485
11th Bloodline 47 12 22 6 10 8 +11/+6/+1 15/12/13 +13 +7 +3 63,485 Belt of Giant Strength+6(-36,000) 27,485
12th Shape Eater 6 50 10 22 6 10 8 +12/+7/+2 15/12/13 +14 +8 +4 Tentacles of Dagon Bat Wings 75,485 75,485
13th Body Sprouter 1 50 10 28 6 10 8 +12/+7/+2 15/12/13 +14 +8 +4 139,485 Amulet of Health+6(-36,000) 1985
14th Body Sprouter 2 50 10 28 6 10 8 +13/+8/+3 15/12/13 +15 +9 +5 +2 on Listen Checks ? ?
15th Body Sprouter 3 50 10 28 6 10 8 +14/+9/+4 15/12/13 +17 +9 +6 Tentacle Parasite ? ?
16th Body Sprouter 4 56 10 28 6 10 8 +15/+10/+5 15/12/13 +18 +10 +6 Serpent Head ? Manual of Gainful Exercise+5(-137,500) ?
17th Body Sprouter 5 56 10 32 6 10 8 +15/+10/+5 20/12/18 +19 +12 +10 ? Manual of Bodily Health+4(-110,000) ?
18th Shape Eater 7 57 10 36 6 10 8 +16/+11/+6/+1 22/12/20 +19 +15 +11 X +1Strength ? ?
19th Shape Eater 8 57 10 36 6 10 8 +17/+12/+7/+2 22/12/20 +22 +15 +11 ? ?
20th Shape Eater 9 64 10 36 6 10 8 18/+13/+8/+3 24/12/22 +22 +18 +12 Y Goat Head ? ?
  1. Everything that was acquired before level six.

Class Features of Note

Shape Eater

Least:

  • Least Ability Score: +2Str
  • Least Ability Score: +2Con
    • Both gained prior to 6th

Minor:

  • Minor Ability Score: +4Str
    • Gain at 10th
  • Increased Size: increase size to huge (+2Str, -2Dex)
    • Gain at 12th
  • Minor Ability Score: +4Con
    • Gain at 18th

Major:

  • Major Ability Score: +6Str

Highlights

Stats

Skills
Skills:
+14 Balance (5r+7Dex+2sy)
-5 Bluff (1r-6Cha)
+16 Climb (1r+15Str)
+0 Disguise (4r-6Cha+2kit)
+8 Hide (1r+7Dex)
-3 Intimidate (1r-6Cha+2sy)
+18 Jump (1r+15Str+2sy)
+1 Knowledge(religion) (5r-4Int)
+15 Perform(dance) (8r+7Dex)
+16 Swim +16(1r+15Str)
+15 Tumble (8r+7Dex)

Ability Scores: Str64, Dex10, Con24, Int6, Wis10, Cha8

HP: 7d8+9d12+171(261)

AC: 10Base+6natural-1flaw = 15

BAB: +18/+13/+8/+3

Saves: fort+23, ref+7, will+13

Size: Huge

Speed: Land 10’, Swim 40’, Fly (average) 75’.

Limbs

Attack: 18BAB+27(Str)-2(multi attack)-2(huge sized)= +41/+36/+31/+26

Damage:

  • Claws (6): 3d6(base)+27(Str)= 31.5 Slashing
  • Heads(4):
    • Lion: 3d6(base)+27(Str)=37.5
    • Dragon: 2d6(base)+27(Str)=34
    • Serpent: 1d8(base)+27(Str)=31.5
    • Goat: 4d6(base)+27(Str)=41
  • Other:
    • Tentacles (4): 1d8(base)+27(Str)=31.5
  • Bat Wings (2): 1d2(base)+27(Str)=28.5
  • Tail: 8d6(base)+27(Str)=55

DPR, against AC 40: 1,821.35

  • Claw DPR: all claws total to: 663.75
    • Brachyura: 1st(37.5x.90)=33.75, 2nd(37.5x.80)=30, 3rd(37.5x.55)=20.625, 4th(37.5x.30)=11.25; crits(37.5x2=75x.05)=3.75x4=15. 110.625 damage per round (each),
  • Heads: all heads total to: 455.5
    • Lion DPR: 1st(37.5x.85)=31.875, 2nd(37.5x.75)=28.125, 3rd(37.5x.50)=18.75, 4th(37.5x.25)=9.375; crits(37.5x2=75x.1)=7.5x4=30. 118.125 damage per round
    • Dragon DPR: 1st(34x.90)=30.6, 2nd(34x.80)=27.2, 3rd(34x.55)=18.7, 4th(34x.30)=10.2; crits(34x3=102x.05)=5.1x4=20.4. 107.1 damage per round
    • Serpent DPR: 1st(31.5x.90)=28.35, 2nd(31.5x.80)=25.2, 3rd(31.5x.55)=17.325, 4th(31.5x.30)=9.45; crits(31.5x2=63x.05)=3.15x4=12.6. 92.925 damage per round
    • Goat DPR: 1st(41x.90)=36.9, 2nd(41x.80)=32.8, 3rd(41x.55)=22.55, 4th(41x.30)=12.3; crits(41x4=164x.05)=8.2x4=32.8. 137.35 damage per round
  • Other: all other total to: 702.1
    • Tentacle DPR: 1st(31.5x.90)=28.35, 2nd(31.5x.80)=25.2, 3rd(31.5x.55)=17.325, 4th(31.5x.30)=9.45; crits(31.5x2=63x.05)=3.15x4=12.6. 92.925 damage per round (each), or 371.7 total (all tentacles).
    • Bat DPR: 1st(28.5x.90)=25.65, 2nd(28.5x.80)=22.8, 3rd(28.5x.55)=15.675, 4th(28.5x.30)=8.55; crits(28.5x2=57x.05)=2.85x4=11.4. 84.075 damage per round (each), or 168.15 total (all wings).
    • Constrictor DPR: 1st(55x.90)=49.5, 2nd(55x.80)=44, 3rd(55x.55)=30.25, 4th(55x.30)=16.5; crits(55x2=110x.05)=5.5x4=22. 162.25 damage per round
Limb Break Down by Level
Level Claws Heads Head Notes Tentacles Other
6th 6 1 Lion Head 0
7th 6 1 2
8th 6 2 Dragon Head 2
9th 6 2 2 Constrictor Tail
10th 6 2 2
11th 6 2 2
12th 6 2 4 Two Bat Wings
13th 6 2 4
14th 6 2 4
15th 6 2 5
16th 6 3 Serpent Head 5
17th 6 3 5
18th 6 3 5
19th 6 3 5
20th 6 4 Goat Head 5

Tactics

Start copying limbs the moment it sees potential hostile creatures (even in social settings); copying limbs that it thinks will be the most effective in the upcoming encounter. Each round, as a standard action, can sprout up to 15 limbs and place them as far as 150’ away.

Racial Ability Adjustments+8 Strength +, -2 Dexterity +, +4 Constitution + and -2 Intelligence +