Cellular Regeneration (3.5e Power)
| |||||||||
| |||||||||
Rate this article Discuss this article |
Psychometabolism (Healing) | |
Level: | Egoist 1 |
---|---|
Display: | Visual |
Manifesting Time: | Swift Action |
Range: | Personal |
Target: | Personal |
Duration: | Instantaneous |
Saving Throw: | Fortitude Negate (Harmless) |
Power Resistance: | No |
Power Points: | 1 |
"Regenerating your cellular structure, it may sting and leave a feeling of unwellness, it should pass. Should."
You hastily put back your own cellular structure, causing micro-lesions and and damage to the cells but otherwise stitching up wounds. This power heal 1d8+2 hit points but leave you with a -1 penalty to Constitution which stack with more casting, the penalty dissipate after you gain 8 hours of rest.
Augment: You can augment this power in one or more of the following ways.
1. For each additional power points you spend, you heal an additional 2 hit points.
2. For 2 additional power points you spend, you change the target of this power to 'one living creature' and it range to touch.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Powers → Psion/Wilder
Leziadv |
---|
Article Balance | High + |
Author | Leziad + |
Discipline | Psychometabolism + |
Identifier | 3.5e Power + |
Level | Egoist 1 + |
Rating | Undiscussed + |
Subdiscipline | Healing + |
Summary | You hastily regenerate your own cellular structure, which leave you weakened but healed. + |
Title | Cellular Regeneration + |