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Bearer of Terror (3.5e Feat)

Revision as of 02:02, 1 January 2017 by 108.184.109.221 (talk) (Make the world shake in their boots with your presences)
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Author: Red Rob (talk)
Date Created: 7/27/2015
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Bearer of Terror [Skill] Remember kids! Every man knows when to... RUN LIKE A LITTLE BITCH!" Benefits: This is a skill feat that scales with your ranks in Intimidate.

  • 0 ranks: You can Intimidate as a move action.
  • 4 ranks: When you use the Demoralize Opponent action it affects all opponents within 10 feet + 5 feet per level radius from you. They most be able to hear or see you.
  • 9 ranks: You can Intimidate as a swift action.
  • 14 ranks: Creatures who are immune to fear effects are no longer immune to your Intimidate checks. Instead, they gain a +4 bonus to their opposed rolls against your Intimidate check. This even affects creatures that are mindless, but they gain a +8 bonus to their roll instead of the normal +4.
  • 19 ranks: You gain the frightful presence ability. When you charge, kill or get a critical, enemies within 30 feet of you must succeed on a Will save (DC 10 + 0.5 ½ your character level + your Cha modifier) or become shaken for 5d6 rounds. Enemies that fail the save by 5 or more become frightened. Enemies that fail the save by 10 or more become panicked.



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