Skill (3.5e Feat Type)
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[Skill] Feats[edit]
Skill feats are a type of scaling feat that grant increasing bonuses based on your ranks in a specific skill. They were created to replace feat chains entirely, in order to make the acquisition of additional thematic ability sets possible at higher levels and grant feat abilities more on par with spellcasting abilities regardless of acquisition level. As a result, they have no prerequisites and provide a significant benefit at whatever level they are taken.
They were originally written up in Races of War, part of the Tome series of Homebrew.
Skill Feats
Feat | Summary | Skill | Prerequisites | Balance Point |
---|---|---|---|---|
DO YOU DOUBT THE INTEGRITY OF A BEING WHOSE MUSCLES CAN DO THIS? | You can try to convince someone of your honesty by flexing your muscles | BAB +3, STR 19, Bluff 6 Ranks | Moderate | |
Dancing Swordsman | Dance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman. | Perform (Dance) | None | High |
Extraordinary Empathy | Through deeply divine awareness of life energy, gain the ability to passively perceive the feelings of all recently-encountered sentient beings. | 10 ranks in Heal, Divine Spellcasting | None Assigned | |
Jury-Rigger | Sometimes repairs have to be made before you can get to a port, garage, or base. You are an expert at making do on the fly. | 4 ranks of Knowledge (Architecture and Engineering) skill, 4 ranks in Craft (Metalworking) (Woodworking) (or similar) skill, Ability to repair constructs as if you had Craft Construct | High | |
Luck of the Monkey | You are a bit curious on how monkeys are so lucky. Now you know. | Climb | Unquantifiable | |
Strong Diplomacy | You can make allies with a show of physical strength | BAB +3, Diplomacy 5 Ranks, Strength 15 | Moderate |
Scaling Skill Feats
Feat | Summary | Skill | Prerequisites | Balance Point |
---|---|---|---|---|
5-Seconds Cooking | The steak, the grain and the egg are in... now where did I put the carton of milk? | Craft | None | Moderate |
Acolyte of the Skin | Having found the skin of some strange creature, you have been able to bind yourself to the skin's original occupant, calling them forth in times of need. | Profession (Tanner) | None | Moderate |
Acquirer's Eye | You know what you want, even if other people have it right now. | Appraise | None | High |
Acrobatic | You can totally flip out and kill someone with your gymnastic prowess. | Tumble | None | High |
Airship Pilot | You are great at piloting an airship, whether you simply serve as pilot or have a ship of your own. | Pilot | None | Moderate |
Alchemical Experimentation | You brew strange serums and use yourself as a test subject, either in the cause of Science or for darker ends. | Craft (Alchemy) | None | High |
Alertness | Your ears are so sharp you probably wouldn't miss your eyes. | Listen | None | Very High |
Animal Affinity | You're one of those people animals just won't leave alone for no apparent reason. | Handle Animal | None | Very High |
Apprentice of the Sublime Way | Master the sublime way. | Martial Lore | None or Sublime Inspired | Unquantifiable |
Army of Demons | You have an army of planar crazy crap. | Knowledge (The Planes) | None | Unquantifiable |
Art Major | By dabbling in the skilled art of painting you gain some of the powers of the mighty Painter. | Profession (Painter) | None | |
Aura of Menace | "Hand me my wallet. It's the one that says "Badass motherfucker" on it" | Intimidate | None | Very High |
Bag Full of Knick Knacks, Scaling | Your bag is always so full of stuff, it insane. | Sleight of Hand | None | Very High |
Battlefield Surgeon | You like to cut people open with a saw. But it's good for them. Seriously. | Heal | None | Moderate |
Bearer of Terror | Remember kids! Every man knows when to... RUN LIKE A LITTLE BITCH!" | Intimidate | None | Very High |
Beastmaster, Red Rob Version | You have a loyal animal companion that shares your adventures. | Handle Animal | None | Very High |
Bio-Engineer | You can create life and various biological components with both mastery and ease. | Knowledge (Nature) | None | Very High |
Brutal Strike | Your precision strikes target the enemies’ weak points for massive damage. | Hide | None | Very High |
Bureaucrat | You have a functioning guild that makes stuff for you and gives you money. | Appraise | None | Unquantifiable |
Clockwork Centurion | You are served by an array of mechanical and magically-animated servants. | Craft | None | Unquantifiable |
Coiled Spring | You like to wait for others to act before interfering with them. | Tumble | None | Very High |
Combat Casting | Having a sword sticking out of your chest doesn't noticeably impede your ability to do... well, just about anything. | Concentration | None | High |
Combat Casting, Red Rob Version | You have managed to overcome your crippling personal space issues. | Concentration | None | Very High |
Computer Wizard | You are a master at working with codes, hacking and other cybernonsense. | Program | None | Moderate |
Con Artist | You can fool some of the people, all of the time. | Bluff | None | Very High |
Con Man | Con men are experts at being the "face" of an operation, distracting others or getting places unnoticed. | Bluff | None | High |
Connected | You have friends in high place, low places too. In fact, it’s surprising anyone dislikes you. | Diplomacy | None | Unquantifiable |
Cryptographer | You're good at reading things no one intended you to. | Decipher Script | None | Very High |
Dark Witness | You witnessed some dark cosmological event which left you shaken but now aware of the eldritch truth of the multiverse. | Knowledge (The Planes) | Must have a Dark Insight score. | High |
Darkstalker | You are one of the creatures creeping and stalking in the night. | Hide | None | Very High |
Dashing Swordsman | Suits of armour and greatswords are for wimps. Real men wear silk. | Tumble | None | Very High |
Deft Fingers | Your amazing manual dexterity is the talk of princes and princesses. | Sleight of Hand | None | High |
Demolition Expert | Thing 'Go Boom!' when you are around, you are a master at explosion and making thing crumble. | Knowledge (Engineering) | None | High |
Desert Dweller, Tome | You are a desert dude, born and raised. Because of this, you are adept at surviving in harsh conditions. | Survival | Must have spent at least 1 year in the desert. | |
Detective | You're good at finding things out just by conversing with townsfolk. | Gather Information | None | High |
Disabling Strike | You are an expert at breaking things. | Disable Device | None | Very High |
Dominate Vestige | Your mastery of soul binding allow you to make vestiges subservient to you, of course if they do gain control it often mean trouble. | Knowledge (The Planes) | None | High |
Doorman | You have complete mastery of portals. | Open Lock | None | Very High |
Down to Earth | Your mind is skeptical towards magic and supernatural things, to the point that you resist them better than others. | Concentration | Must not have the ability to cast spells. If it later gains it, it loses the benefits of this feat, but another feat of the same type can be chosen. | High |
Dreadful Demeanor | People know you're a badass motherfvcker the instant you enter the room. | Intimidate | None | Very High |
Endurance, Grimoire | You can carry the heaviest of loads, run for days, and ignore the tightest of armor. | Survival | None | High |
Essential Arcanist | You wish you were a wizard, but all you've got is the ability to channel souls to gain power. You make do. | Knowledge (Arcana) | None | High |
Expanded Knowledge, Scaling | You have tons of psionic powers from all over the place. | Psicraft | None | Very High |
Expert Counterfeiter | You aren't a common forger, you're an artiste. | Forgery | None | Very High |
Extraordinary Spell Aim | You can sling spells better than the rest. | Spellcraft | None | High |
Fabulous Bizarre Spirit | Now you can have a D&D Bizarre Adventure! Fabulous! | Perform | Cha 13 | Very High |
Fiendbinder | You are both extremely capable of binding fiend at your service and fighting them off, both come in handy in your life. | Knowledge (The Planes) | None | |
Fire Dancer | Dance around your enemies and watch them burn. Inspired by Ignan Soul. | Perform (Dance) | None | High |
Focused Psionic | Gain scaling bonuses to becoming psionically focused. | Autohypnosis | Able to manifest 1st level powers, power pool | Very High |
Forked Tongue | You have a forked tongue, which allow to provoke and piss off people off like no others. | Bluff | None | Very High |
Fortune's Friend | You seem to have luck on your side almost all the time. | Profession | None | Moderate |
Friendenstein | You get very attached to the results of your experiments. | Knowledge(Arcana) | Puppet the Dead class feature | |
Gatecrasher | You can go places and break through portals no mortal was meant to enter. | Knowledge (The Planes) | None | Moderate |
Ghost Step | You might as well be incorporeal for all the noise you make. | Move Silently | None | Very High |
Gifts of the Harvest | Your ties to the autumn harvest grow deeper and provide you gifts | Intimidate | Harvestfolk | Very High |
Hedge Witch | You may not be a full hexer, but you certainly picked a trick or two when someone wandered in your abodes. | Spellcraft | No Levels in the Codex Witch class. | Very High |
Herb Mixer | With a lot of green herbs and a slight bit of red herb you can make those sword wounds go like it was nothing. | Heal | Survival 4 Ranks, Craft (Alchemy) 4 Ranks | |
Incessant Jumper | You really hate the ground, and hit it hard with your feet whenever you get the chance. | Jump | None | High |
Initiate of the Magnum Opus | You receive an increased learning of alchemy through a complete work which will make you an outstanding alchemist. | Craft (Alchemy) | Int 15+ | |
Innate Invisibility | You can conceal yourself from the world. | Hide | Must have the [Air] subtype | Very High |
Inquisitor | You are an adept at reading the thoughts of those around you, learning the truth and generally snooping around in the brain of people. | Sense Motive | None | Very High |
Investigator | You have an eye for detail and so much patience that going through a 100' by 100' room inch-by-inch doesn't even try it. | Search | None | High |
Invigorating Dance | Grant an ally an extra turn through the power of dance. | Perform (dance) | Bardic music, bardic dance, or virtuous performance | Very High |
Item Master | You make magic items do things you want. | Use Magic Device | None | Moderate |
Know-It-All | Within you reside great repositories of knowledge just waiting to be called forth. | Knowledge (History) | None | Moderate |
Leadership | You convince people that obeying you is a good career move. | Diplomacy | None | Unquantifiable |
Leap of the Heavens | You jump good. | Jump | None | High |
Legendary Wrangler | No one can tell where you end and your ropes begin. | Use Rope | None | Very High |
Lord of Death | A whole bunch of skeletons and crap show up to fight under your tattered banner. | Knowledge (Religion) | None | Unquantifiable |
Lord of Madness | Through research of the dark dreams from beyond, or perhaps you own tainted blood, you have found the way of becoming one of the nightmarish creature itself. | Knowledge (Dungeoneering) | None | Very High |
Lorekeeper | You are a delving scholar and keeper of knowledge, you acquire ancient lore and unlock the secret of the past. | Knowledge | None | Very High |
Mad Corpsecrafter | You are a master corpsecrafter, much like Doctor Frankeinstein. Any undead you create are tougher, stronger and overall better. | Knowledge (Religion) | None | |
Magical Aptitude | You're crazy good at manipulating magic. | Spellcraft | None | Very High |
Many-Faced | You change identities so often even you don't remember what you look like anymore. | Disguise | None | High |
Master Craftsman | The items you make are famous around the world for superior craftsmanship. | Craft | None | Unquantifiable |
Master of Masks | You are a master of masks, you have the ability to summon supernatural masks and gain great powers from them. | Perform (Acting or Comedy) | None | Very High |
Master of Terror | You scare people so bad they follow you around hoping you won't hurt them. | Intimidate | None | Unquantifiable |
Masterwork Smith | You are a master smith, crafting items better and faster than any other man or woman. | Craft | None | High |
Monster Rancher | You can breed and train a large number of crazy beasts. | Handle Animal | None | Unquantifiable |
Motivational Performer | Your performances inspire your allies beyond what they thought themselves capable of! You're like that Tony Robbins guy or something. | Perform | Cha 13, Bardic Music class feature | |
Mounted Combat | You are at your best when fighting with an ally that you are sitting on. | Ride | None | High |
Music Major | Through your performances you are able to evoke physical manifestations. | Perform | None | High |
Natural Empath | You read people like books. | Sense Motive | None | High |
Occultist | You play with power not meant to be played with, whether to destroy them or use them for your own gains. | Knowledge (Forbidden Lore) | None | Unquantifiable |
Outdoorsman | You are a man who lives in nature, separated from the vices of civilization. | Survival | None | Moderate |
Overland Rush | You've got some distance to cover. Best do it in a montage, it's faster that way. | Survival | None | High |
Pathfinder | You can find your way even when it would be impossible for others. | Survival | None | Moderate |
Perceptive | You combine spot and listen to create a new skill called perception, freeing up skill points. | Listen 4 ranks, Spot 4 ranks, both must be class skills. | Moderate | |
Perceptive, Falin Version | Instead of choosing to listen for something or look for it, you can do both | Perception | Spot & Listen must be class skills for you | High |
Persuasive | When you tell you people something that contradicts the evidence of their own eyes, they believe you. | Diplomacy | None | Very High |
Platformer | All those years of saving the princess finally paid off. Too bad that the princess was always in another castle. | Jump | None | Moderate |
Pose Expertise | You are the master of the dramatic pose, which affects those around you with the power of your fighting spirit. | Perform | Cha 13 | Very High |
Professional Luddite | You've learned to break machines because you're an antitechnology fanatic -- or maybe you just work for the local protection racket. | Disable Device | None | High |
Protected by Spirits | You are watched over and protected by a Guardian spirit. | Knowledge (Religion) | None | Very High |
Psalmist | You are an expert singer and use your ability to praise the works of your god. | Perform | Must worship a god. | High |
Psionic Precognition | Your psionic abilities have granted you significant precognitive powers. | Autohypnosis | Must be able to manifest at least one power from the Seer discipline list. | Very High |
Purple Dragon Knight | You are a leader among men, disciplined and ready to lead others into battle. | Perform (Oratory) | None | Moderate |
Secret Identity | You have built up a secret Identity, to help keep your loved ones safe. | Disguise | None | High |
Self-Taught Chemist | You may not have graduated from the Alchemist College, but your self-taught skills can make a potion or two. | Craft (Alchemy) | No Levels in the Chemist class. | Very High |
Shadow Claws | Thanks to magic or a curse, you may shape shadowcrafted claws as weapons. | Hide | None | High |
Shape of Nature | Turn into the beast with in faster and more often. | Knowledge (Nature) | The ability to use Wildshape | Very High |
Sharp-Eyed | Nothing escapes you. | Spot | None | Very High |
Sidestep, Red Rob Version | You can avoid attacks using your incredible acrobatics. | Tumble | None | High |
Siege Master | You are a keen master of siege warfare, able to guide ranged and siege fire, and eventually summons a magic cannon. | Knowledge (Math & Physics) | None | |
Slippery Contortionist | Your childhood nickname was "Greasy the Pig," but now people call you "The Great Hamster." | Escape Artist | None | Very High |
Spellbound Familiar | You possess the ability to summon a familiar as an extension of your will. | Spellcraft | None | Very High |
Spymaster | Who are you really? ...No one can tell. | Disguise | None | Moderate |
Steady Stance | You can fight just about anywhere. | Balance | None | Moderate |
Stealthy | If someone sees you, you have to kill them. | Hide | None | Very High |
Stealthy, Aarnott | You combine hide and move silently into a single skill. | Hide 4 ranks, Move Silently 4 ranks, both must be class skills. | Moderate | |
Stunt Driver | You can perform miracles with a good vehicle or mount. | Ride | None | Very High |
Sublime Inspired | This feat is designed to add flavor to any class by exploiting one of their given class skills and further expressing said skill through the sublime arts without having to multiclass as a martial adept. | the key skill of the respective Martial Discipline | if a martial discipline is desired that offers psi-like, spell-like, or supernatural maneuvers; then one must have a feat, racial trait, or class feature that already allows tapping into such energies., Cannot already be a martial adept. Also | High |
Super Scaler | You stick to walls like glue. Or something. | Climb | None | High |
Swift Feet | People are somewhat irritated by your tendency to walk in circles around them. | Tumble | None | High |
Swim Like a Fish | You're at least as home in the water as you are on land. | Swim | None | Unquantifiable |
Tattooed Monk | The mystical tattoos you carve on your body give you strange, arcane powers. | None | Moderate | |
Technologist | You are an expert at figuring out what technology does and how to make it work. | Knowledge (Engineering) | None | High |
Telepathic Collective | You have powerful telepathic abilities which you use to organize people and do networking. | Psicraft | None | Very High |
Track | You feel at home no matter where you are. | Survival | None | High |
Tricky Grappler | Being a luchador isn't always about having the biggest muscles. | Escape Artist | Improved Unarmed Strike | Very High |
Tyrant | You push people around and get larger and larger groups trapped in the iron gauntlet of your brutal rule. | Intimidate | None | Unquantifiable |
Uncanny Deductions | It's the little details that give the most away. | Search | None | Very High |
Virtuoso | You are a virtuoso, your attract the attention of people and can move heart to hope and despair or perhaps do something truly magical. | Perform | None | Very High |
Vital Strike | You can pinpoint an enemy's vitals when their guard is down. | Move Silently | None | Very High |
Warp Seeker | Those pesky teleporting demons and Wizards won't get away from you so easily. | Survival | None | Very High |
Willing Influence, Scaling | You gain access to great power when you surrender yourself to the influence of vestiges. | Knowledge (The Planes) | None | High |
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Summary | Skill feats are a type of scaling feat that grant increasing bonuses based on your ranks in a specific skill. + |