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Speak Rock to Mud (3.5e Utterance)

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Author: Eiji-kun (talk)
Date Created: 5-27-15
Status: Complete
Editing: Clarity edits only please
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This utterance uses the rules for the truenamer rebuild.

Speak Rock to Mud
Lexicon of the Primal Word [Earth]
Level: Truenamer 2
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Duration : Permanent
Saving Throw: See text
Spell Resistance: No
Truespeak DC: 15

Njyf-qj-hsw!

Wsh-jq-fyjn!

You cause rock to relax, flowing into a muddy sludge. This duplicates the effects of transmute mud to rock, including the Reflex save if creatures get caught in its path.

Reverse: You cause mud to sieze up, transforming into stone. This duplicates the effects of transmute mud to rock, including the Reflex save if creatures are stuck in it.

Failure: On a failed truespeak check, the ground briefly becomes unstable, forming difficult terrain for 1 round before reverting back to normal.

Primal UtteranceEdit

Normal: You can instead transform mud or rock into lava. As a pool of lava it deals 2d6 fire damage on contact (and 1d6 damage for 1d3 rounds after contact is broken), and 20d6 on submersion. The lava persists until it cools naturally within 24 hours.

Reversed: You can transform lava into cold hard stone, capable of being walked on. Like transmute mud to rock, you can trap creatures within it.



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