Godslayer (3.5e Prestige Class)

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Date Created: December 17, 2012
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This article use rules from Complete Epic.

Godslayer

<-Some quote from a character of this class->
—<-NPC name->, <-race-> <-class->

<-fluff about this prestige class->

Becoming a Godslayer

<-why characters pursue this class, what other classes they typically have, and what abilities are important->

Entry Requirements  
Alignment: Any Nongood. 
Base Attack Bonus: +15. 
Skills: Knowledge (Religion) 23 ranks,Knowledge (The Planes) 23 ranks.. 
Feats: ApostateEIE
Special: Must be trained by another Godslayer.

Table: The Godslayer

Hit Die: d10

Level Base
Attack Bonus
Saving Throws Special Spells
Fort Ref Will 5st 6nd 7rd 8th 9th
1st +1 +2 +2 +2 Divine Drain 1, Icon of Apostasy, Mantle of the Anathema 3 1
2nd +2 +3 +3 +3 Godslaying, Protection against Gods 4 2 0
3rd +3 +3 +3 +3 Divine Drain 1d4 5 3 1
4th +4 +4 +4 +4 Anathemic Touch, Godslaying 6 4 2 0
5th +5 +4 +4 +4 Divine Drain 2d4 6 5 3 1
6th +6/+1 +5 +5 +5 Godslaying 6 5 3 2 0
7th +7/+2 +5 +5 +5 Divine Drain 3d4 6 6 4 3 1
8th +8/+3 +6 +6 +6 Godslaying 6 6 5 4 3
9th +9/+4 +6 +6 +6 Divine Drain 4d4 6 6 6 5 4
10th +10/+5 +7 +7 +7 Godslaying, Spark Snuffer 6 6 6 6 5

Class Skills (4 + Int modifier per level, ×4 at 1st level)
Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Heal (Wis), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (Religion) (Int), Knowledge (The Planes) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha), Profession (Wis), Ride (Dex), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (None), Spellcraft (Int), Spot (Wis), Survival (Wis), Swim (Str), Tumble (Dex), Use Psionic Device (Cha), Use Rope (Dex).

Class Skills, Tome of Prowess Variant (6 per level, ×4 at 1st level)
Affability (Cha), Appraisal (Int), Athletics (Con), Cultures (Cha), Endurance (Con), Healing (Cha), Intimidation (Cha), Jump (Str), Psychology (Int), Thaumaturgy (Cha).

Class Features

All of the following are class features of the godslayer.

Spells: To cast a particular spell, you must have an wisdom score of at least 10 + the spell's level. Your bonus spells are based on your wisdom. Saves to avoid the effects of your spells have a DC of 10 + the spell's level + your wisdom bonus (if any). You cast spells spontaneously from the spell list below, your spells are considered arcane spells.

5th—break enchantment, dismissal, dominate person, false vision, flame Strike, greater command, nightmare, magic jar, mark of justice, plane shift, true seeing

6th—banishment, blade barrier, find the path, globe of invulnerability, legend lore, geas/quest, veil

7th—blasphemy, dictum, ethereal jaunt, finger of death, greater scrying, maddening scream, word of chaos

8th—binding, cloak of chaos, dimensional lock, mind blank, shield of law, symbol of death, temporal stasis, trap the soul, unholy aura

9th—dominate monster, energy drain, etherealness, foresight, gate, imprisonment, soul bind, time stop, wail of the banshee, weird

If you use mana-based spellcasting use the table below to determine strain cost.

Table: Godslayer Strain
Level Spells Known
5th 6th 7th 8th 9th
1st 6 9
2nd 5 7 11
3rd 5 7 10
4th 4 6 8 12
5th 4 6 8 11
6th 3 5 7 9 13
7th 3 5 7 9 12
8th 2 4 6 8 10
9th 2 4 6 8 10
10th 1 3 5 7 9

Divine Drain (Su): All Godslayers possess the terrible ability to drain divinity itself. The one attack every round (of your choice, chsoen after the hit is confirmed but before damage is rolled) will inflict a divine drain, creatures with divine ranks will temporarily lose a single divine rank, along all benefits associated with the drained divine rank. 24 hours after the the rank was inflicted, the creature must make a fort save or permanently lose the divine rank. Creatures without divine ranks take twice the amount of divine drain in negative levels.

The strength of the drain increase each odd level (1d4 at 3rd level, 2d4 at 5th, 3d4 at 7th and so on).

Icon of Apostasy (Ex): The Godslayer receive spell resistance equal to her HD + 20 against all divine spells. Additionally the bonus to saves granted by the apostate feat now applies against divine salient abilities.

Mantle of the Anathema (Ex): Godslayers have powerful tools against the Gods themselves, they know their weakness and how to best exploit them. Godslayers always know the divine anathema of every deity they study for a full day. Additionally the Godslayer count as a divine anathema, much to the dismay of any deity she face. Finally thanks to their nature, a godslayer using a divine anathema weaken the Gods even more lowering the God effective divine rank by 3 and completely negate his divine armor miss chance.

Godslaying: At each odd level a Godslayer may choose one of the following ability below:

Assassin of the Divines (Ex): You gain +1d6 sneak attack (or equivalent in sudden strike and death attack) each odd Godslayer levels (for a total of of+5d6 at 9th level).

Circle of Apostasy (Su): All allies creatures within close range of the godslayer gain half your character levels as a vile bonus to all saving throw against divine spells and divine salient abilities. All enemy divine spellcaster within close range to you take half your character levels as a penalty to their caster levels (only when casting divine spells).

Crush All Faith (Su): The godslayer can deliver faith crushing with any attacks granted by base attack bonus. All her attacks granted by base attack bonus force any struck enemy to make a will save or be affected by the effect of crushing despair.

Curse the Gods (Su): The godslayer is a harbinger of curses and bad luck. You gain the ability to cast Unluck as an immediate action. You can also target any creature within close range with greater bestow curse. Both abilities are supernatural abilities usable at will.

Dispel the Divine (Su): The godslayer is capable of ending divine effect with great haste, as a free action once per round she may replicate the effect of greater dispel magic. The Godslayer gain a +10 bonus on her dispel check when dispelling divine spells and abilities.

Ranged Drain (Ex): The godslayer may now deliver her divine drain with ranged attacks.

Smite Divine (Ex): Once per encounter, a a godslayer may attempt to smite divine a part of a normal melee attack. She adds her Charisma modifier (if positive) to her attack roll and deals 1 extra point of damage per class level to creatures with divine ranks or with divine spellcasting she hit. If a godslayer accidentally smites a creature that is not divine or cannot cast divine spell, the smite has no effect but it is still used up for that encounter. She gains an additional use of smite divine every odd level.

Spark Eater (Ex): Whenever you drain a divine rank with divine drain you gain 25 temporary hit points per rank drained. These temporary hit points does not stack but overlap and last for 1 hour per ranks drained.

Protection from Gods (Ex): A 2nd level Godslayer is always under the effect of an effect similar to protection from evil except instead it all it effects applies against creature with divine ranks no matter the alignment.

Additionally as a full-round action they may replicate the effect of magic circle against evil except instead it all it effects applies against creature with divine ranks no matter the alignment.

Anathemic Touch (Ex): Any weapons, natural weapons or unarmed attack the Godslayer use is considered anathemic.

Spark Snuffer (Su): A 10th level Godlsayer may as a full-round action extinguish the spark of an helpless (or willing) deity. the deity permanently become an ex-god. The deity may regain his spark by redoing the task of ascension but start at divine rank 0 once again. Whenever the Godslayer extinguish a spark this way she may channel it, replicating the effect of a single miracle per divine ranks of the deity. These miracles must be used on the spot.

Campaign Information

Playing a <-class name->

Combat: <-Typical role in combat->

Advancement: <-Typical advancement options for characters with this class. Include desirable multiclass options->

Resources: <-What kind of assistance members of this class can expect from each other including possible organizations->

REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "PLAYING A ... " SECTION -->



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Leziad's Homebrew (4519 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
Base Attack Bonus ProgressionGood +
Fortitude Save ProgressionGood +
Identifier3.5e Prestige Class +
Length10 +
Minimum Level20 +
RatingUnrated +
Reflex Save ProgressionGood +
SkillBalance +, Bluff +, Climb +, Concentration +, Craft +, Decipher Script +, Diplomacy +, Disguise +, Escape Artist +, Gather Information +, Heal +, Hide +, Intimidate +, Jump +, Knowledge +, Listen +, Move Silently +, Open Lock +, Perform +, Profession +, Ride +, Search +, Sense Motive +, Sleight of Hand +, Speak Language +, Spellcraft +, Spot +, Survival +, Swim +, Tumble +, Use Psionic Device + and Use Rope +
Skill Points4 +
TitleGodslayer +
ToP SkillAffability +, Appraisal +, Athletics +, Cultures +, Endurance +, Healing +, Intimidation +, Jump +, Psychology + and Thaumaturgy +
Will Save ProgressionGood +