Talk:Battle Meditation (3.5e Force Power)
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Revision as of 21:21, 3 December 2016 by 2601:14b:303:5ff0:9576:6950:f2bb:6775 (talk)
Ratings
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Ghostwheel opposes this article and rated it 0 of 4. |
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Way too powerful for high-level content. |
Scaling
I don't know much about the force powers, so I can't rate it just yet, but if I am reading correctly you will eventually end up with +10 buffs for allies and -10 penalties for enemies. I'd have to agree with Ghost, those numbers are simply too extreme. If you cap them (and probably cap them low considering the extent of things) it should be fine. I recommend +3 at most. -- Eiji-kun (talk) 11:16, 3 December 2016 (UTC)
- At 20... you get +10 attack and they get -10AC. +20 net benefit to hit them, so you can pretty much hit anyone ever. They get -10 attack and you get +10 AC. -20 net penalty to hit you, and you can basically never be hit ever. Win every brawl ever. Nope. - Tarkisflux Talk 20:23, 3 December 2016 (UTC)
- I'll lower the scaling a lot and would it be better if I changed its rank higher, to V(unlocks at level 10 I believe) and changed the enemy debuff to shaken, to imitate bless and doom but with scaling? Also unless there is a prestige I don't know about it caps at level 10, +5 to all, instead of level 20 since Jedi is a 10 level class which is why I made it scale every 2 levels - Aeturo (Aeturo|talk) 21:19, 3 December 2016 (UTC)