FT04 Energy Sword (3.5e Equipment)

From Dungeons and Dragons Wiki
Revision as of 04:40, 25 March 2019 by Franken Kesey (talk | contribs)
Jump to: navigation, search

XK Future Equipment

Homebrew.png
Author: Franken Kesey (talk)
Date Created: 03/24/19
Status: Fin
Editing: In talk page.
ArticleUndiscussed.png
Rate this article
Discuss this article

XK03 Energy Sword

Martial One-Handed Melee

Cost: 500 gp
Damage (Small): 1d6
Damage (Medium)1: 1d8
Critical: x2
Range Increment: —'
Weight2: 4 lbs
Type3: Varies
HP4: 15
Hardness: 10

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.

A two-foot long energy sword. The handle can be held by one or two hands. A XK03 sword does either acid, cold, electricity or fire damage (chosen by its crafter).

Craft (Xeno-): Creatures with 4 ranks in craft (xeno-weapons) can craft a XK03.


Back to Main Page3.5e HomebrewEquipmentWeapons

AuthorFranken Kesey +
ClassMelee +
Cost500 gp +
Criticalx2 +
Damage1d8 +
Damage TypeVaries +
Hardness10 +
Hit Points15 +
Identifier3.5e Equipment +
ProficiencyMartial +
Range+
RatingUndiscussed +
SizeOne-Handed +
SummaryA two-foot long energy sword. +
TitleFT04 Energy Sword +
Weight4 +